double float in CallCFunction
Posted: Thu Oct 28, 2004 6:38 am
I am trying to use PureBasic to call a number of 3rd party dlls using
CallCFunction (to drive a digital camera). Unfortunately, one of them requires that I pass a 64-bit (double) floating point variable (representing
integration time in seconds). Is there a straightforward way to convert a 32-bit floating point to get around the lack of 64-bit representation in Pure Basic?
CallCFunction (to drive a digital camera). Unfortunately, one of them requires that I pass a 64-bit (double) floating point variable (representing
integration time in seconds). Is there a straightforward way to convert a 32-bit floating point to get around the lack of 64-bit representation in Pure Basic?