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opengl32.dll Wrapper

Posted: Mon Oct 25, 2004 10:13 pm
by boecke
Hi :),
I'm seeking some help / advice on how to make an opengl32 wrapper, if anyone has some ideas on how to hook all the functions then please post,
Thanks

Posted: Mon Oct 25, 2004 11:04 pm
by Codemonger
Some wrappers to openGL commands have already been made. You can find them at Purearea.net in the library section. I'm also not sure what you mean by hooking the functions.

Posted: Tue Oct 26, 2004 7:07 am
by boecke
What i'm saying is this ( not accurate ) :

Code: Select all

ProcedureDLL glBegin() ; etc.. GLenum mode
; code
EndProcedure
It's a bit like those game cheats or whatever they are, except i'd like to use this in my upcoming projects.