Point 'n' Click Adventure
Posted: Sun Aug 29, 2004 2:55 pm
I've been thinkin about coding a point n click adventure, completely 2D, which shouldn't be a too hard task to start out with pb... but i have no idea how to start. and how to keep overview...
i thought about splitting the code up into several minor files, e.g. for each location, menu-screen, initialisation, inventory, heaps of subroutines etc, load the whole thing with IncludeFile() and call the individual parts with Gosub/Return. Is there a better, easier way?
besides i have no idea how a saved game file would look like or how to move the player character properly across each location...
any ideas? anybody?
thanx in advance!
texx
i thought about splitting the code up into several minor files, e.g. for each location, menu-screen, initialisation, inventory, heaps of subroutines etc, load the whole thing with IncludeFile() and call the individual parts with Gosub/Return. Is there a better, easier way?
besides i have no idea how a saved game file would look like or how to move the player character properly across each location...
any ideas? anybody?
thanx in advance!
texx