Page 1 of 1

OpenGL + DirectX, whats happening?!

Posted: Fri May 28, 2004 9:30 pm
by Awesomator
Can anyone explain whats happening?
It seems that DirectX can be fully supported in PB but not OpenGL.
Why's this? Its seems that DirectX can be supported to version 9 but OpenGL only to 1.1. This is bad news for OpenGL coders, version 1.5 is out and 2.0 is iminant. OpenGL 1.1 is around 8 years old!!! Needless to say that is a long time in computer graphics.

Where can we go with this?
Im not fully fermiliar with PB yet but i do have arround 3 years experiance of programming. Can V1.5 be supported for? is it just a case that someone hasnt gotten around to it? Or is PB the reason it cant be supported.

Im gona try my hand at coding a 3D engine in OpenGL for PB but i realy want to support the latest hardware and advanced rendering techniques.
Sorry for my rambling!

If any one can help that would be great! I just wana know if OpenGL can be supported beyond 1.1. Cheers. :D

Posted: Sat May 29, 2004 9:36 am
by DarkDragon
uhm the OpenGL version 1.5 is supported too. You should just download a new GFX-Card driver.

Posted: Sat May 29, 2004 3:36 pm
by Awesomator
Cool!
Can any one direct me 2 the Includes and Libary file so i can use it in PB?
I realy dont wana have to convert any headers from C++ to PB cos that sucks badly 8O .
If any one can that would be great