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Posted: Wed Mar 12, 2008 2:25 pm
by gnozal
Update (3.8.3)

Changes :
- fixed a Vista manifest issue in compiler options (I hope)

Posted: Wed Mar 12, 2008 8:15 pm
by Num3
gnozal wrote:Update (3.8.3)

Changes :
- fixed a Vista manifest issue in compiler options (I hope)
Works great now!!!!

Thanks!!!

Posted: Tue Mar 18, 2008 6:06 pm
by gnozal
Update
Changes :
- added : the full path for 'recent files' menu items is displayed in the infobox tooltip area when you hover with the mouse

Posted: Tue Mar 18, 2008 8:12 pm
by RichardL
Hi,

The best just keeps getting better.

Thanks a lot.

RichardL

Posted: Thu Mar 20, 2008 9:07 am
by Hurga
Hi Gnozal

I miss some combinations in the naming of the gadgets

WinName/Class/Text
WinText/Class/Text

could you add this possibility ?

Would be nice

Thx

Posted: Thu Mar 20, 2008 11:19 am
by gnozal
Hurga wrote: I miss some combinations in the naming of the gadgets

WinName/Class/Text
WinText/Class/Text

could you add this possibility ?
For PureFORM I presume :wink:, answer here : http://www.purebasic.fr/english/viewtop ... &start=917

Posted: Tue Mar 25, 2008 10:01 am
by Hurga
Umpf, wrong thread, sorry ... Yes for pureform :oops:

Posted: Thu Mar 27, 2008 5:02 pm
by Droopy
Hi gnozal, can i use #PB_Editor_CreateExecutable in JaPBe.
I need it

Posted: Fri Mar 28, 2008 11:31 am
by gnozal
Droopy wrote:Hi gnozal, can i use #PB_Editor_CreateExecutable in JaPBe.
Available special constants in jaPBe (from manual or quick help tab) :

Code: Select all

#jaPBe_ExecuteBuild	 Build number		
#jaPBe_CompilerVersion	 PB compiler version		
#jaPBe_OnError	 If #True, OnError is enabled in Project Options		
#jaPBe_IsDebuggerRunning	 If #True, project is compiled with debugger		
#jaPBe_IsExecute	 If #True, compiled with "Create Executable" (else "Compile / Run")		
#jaPBe_ExecuteType	 Executable type (0 : Windows, 1 : DLL, 2 : Console)		
#jaPBe_Compiler_File	 Compiled source path + filename (like #PB_Compiler_File)		
#jaPBe_SourcePath	 Compiled source path		
#jaPBe_SourceFile	 Compiled source filename
What you need is #jaPBe_IsExecute, I guess.

Posted: Fri Mar 28, 2008 12:28 pm
by Droopy
Thanks a lot :D :D

Posted: Thu Apr 03, 2008 7:08 pm
by Hurga
Hi Gnozal

I have a more general question... (not to say, if could implement this ;-) No, never)


Is it possible to expand the ASCII-Tabelle in jaPBE to unicode, so that its possible to select (all?) unicode-chars ...

Would be helpful... At least for me ;-)

Posted: Fri Apr 04, 2008 3:20 pm
by gnozal
Hurga wrote:I have a more general question... (not to say, if could implement this ;-) No, never)
Is it possible to expand the ASCII-Tabelle in jaPBE to unicode, so that its possible to select (all?) unicode-chars ...
JaPBe is still PB3.94 coded, so no 'easy' unicode support.

Posted: Wed Apr 16, 2008 11:46 pm
by Saboteur
A long long time later.... :wink: i release a new Spanish Translate.
You can get it here >jaPBe Spanish Languaje<

Please gnozal, you can include it with new releases.

Posted: Thu Apr 17, 2008 8:39 am
by gnozal
Saboteur wrote:A long long time later.... :wink: i release a new Spanish Translate.
Please gnozal, you can include it with new releases.
Thanks.
Download updated.

Posted: Sat Apr 19, 2008 9:58 am
by gnozal
Update 3.8.4 (build 699)

Changes :
- updated Scintilla to 1.76
- updated integrated Constants Explorer plugin (it now works a bit differently, more convenient I hope)