Neither.benubi wrote: Sat Nov 22, 2025 3:18 pm Do you use your math lib or sprite collision? I believe sprite collision won't work with transformed and rotated sprites.
Fracturetrix Game Announcement Video
Re: Fracturetrix Game Announcement Video
Re: Fracturetrix Game Announcement Video
Bomb Physics 2.0 work in progress.
This type of layout would have caused the original system to freak.
The physics is not currently active while bombs are towed by the rope... That's coming next.
https://youtu.be/EGhhMUipQL0
This type of layout would have caused the original system to freak.
The physics is not currently active while bombs are towed by the rope... That's coming next.
https://youtu.be/EGhhMUipQL0
Re: Fracturetrix Game Announcement Video
While the rope collisions are not perfect, they are pretty good. They do slip off the top half of blocks if you pull it high enough. It really isn't a key element to the game so it's good enough for now. Time to move on to more substantial features.
https://youtu.be/ucJZeAVOOjM
https://youtu.be/ucJZeAVOOjM
