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Posted: Wed Jan 10, 2007 12:09 pm
by Thalius
I ve been looking up the S3/Unichrome IGP specs.
That GPU trypically is used in laptops using 8 - 128 MB shared memory.
Spec's say that this GPU supports up to DirectX 7 commandsets - minus a T&L Unit. All in all this is more like a Office GPU where barely 3D is needed.
Problem could be there.
As DM3d uses alot of new DX9 Calls ( and we know DX emulates non-supported features by software ) , this could be the problem.
I've been testing DM3d ona S3/Virge which i have here ( and i get the crash also ) - probably due missing features ( Granted the card only has 8 MB Vid mem also ) =P
Thalius
Posted: Wed Jan 10, 2007 6:28 pm
by tmyke
humm, with the GPU of this generation, that will pose problems which will
be difficult to solveā¦

Posted: Mon Jan 15, 2007 10:22 am
by Chrono Syndrome
AP ?
Posted: Sat Jan 27, 2007 10:19 am
by Chrono Syndrome
...
AP ?
Posted: Sat Jan 27, 2007 11:05 am
by tmyke
I have many difficulties has to make turn DM3D on certain video cards,
especially rather old.
I will remake the Launcher, but not before several weeks, for the moment I work on
the shadows ,the physical engine and English doc (and fixe some bugs)
sorry...
Posted: Mon Feb 19, 2007 7:04 am
by Chrono Syndrome
Well, well, well... Any progress here ?
Posted: Mon Feb 19, 2007 7:47 pm
by tmyke
The engine progresses very well, but I still did not regulate the problems with
the too old video cards. The physical engine evolved well, and of new functions
are available in the graphical engine. The last version on line from here a few
days (nearest weekend if all is well).
I hope to be able to provide a doc in English from here to May.
Posted: Sat Mar 17, 2007 3:32 pm
by Chrono Syndrome
Any news ?
Posted: Sat Mar 17, 2007 5:09 pm
by tmyke
The Beta3 version is online since few times, and we concentrate for the
moment on documentation (in English) with 'Wiki' directly on the website.
Posted: Mon Apr 30, 2007 3:44 pm
by Chrono Syndrome
Any progress ?
Posted: Mon Apr 30, 2007 5:36 pm
by tmyke
Progress very well (and BMax / CC++ version also). We work specially on animation at
the moment to arrive has a very good level.
But we do not still manage to make compatible the engine with video cards
too old.

Posted: Mon Apr 30, 2007 8:18 pm
by Rook Zimbabwe
So what is the minimum specs you see this has for now? My wife has a p3 1.2GHz machine with 512Ram and a Radeon 7000 card I could try this on. She has DX9 on board and can run Neverwinter Knights (keeps her happy) etc.
Posted: Mon Apr 30, 2007 8:27 pm
by yoxola
Thanks tmyke
I think drop support for a certain VERY OLD video card is reasonable, it's a DX9 engine.... we can make a survey and judge the card range.
And don't push the development with those "Any Progress" thing, you can judge the progress and post if it's required.
I still have Eliza3D on my HD, and it's already pretty great IMHO.
Posted: Tue May 01, 2007 8:05 am
by tmyke
Rook Zimbabwe wrote:So what is the minimum specs you see this has for now? My wife has a p3 1.2GHz machine with 512Ram
and a Radeon 7000 card I could try this on. She has DX9 on board and can run Neverwinter
Knights (keeps her happy) etc.
7000 card it's too old to run correctly Dreamotion3d.
We made certain technical choices which are not in favour of card too old.
Sorry.
We try to solve the problem so that in the months to come, even old card can be run with DM3D.
DM3D is still in version Beta, and many improvements are going to arrive.
yoxola wrote:Thanks tmyke

I think drop support for a certain VERY OLD video card is reasonable, it's a DX9 engine.... we can make a survey and judge the card range.
And don't push the development with those "Any Progress" thing, you can judge the progress and post if it's required.
I still have Eliza3D on my HD, and it's already pretty great IMHO.

Posted: Tue May 01, 2007 10:09 am
by Chrono Syndrome
We made certain technical choices which are not in favour of card too old.
So, your engine is not suitable at all for ShareWare business ? Heh, I'm disappointed...