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Posted: Sat Jan 06, 2007 1:57 pm
by Cyan
2tmyke
Hello!
Whether there will be a support of 2D and 3D sounds?

Posted: Sat Jan 06, 2007 2:04 pm
by Chrono Syndrome
...And shadows ;) .

But, of course, main question: when it will start working for me -_- ...

Posted: Sat Jan 06, 2007 2:35 pm
by tmyke
DM3D is only an graphic engine, therefore to make sound, it will be necessary to do with PB . ;)
For the 2D, there are of them already certain numbers functions (sprite2D, stud, line, etc…) like in the '13-3D2D' sample in the package...
Shadows in some weeks...

@Chrono Syndrome, i work on your problem, but I don"t acces one 'VIA/S3G UniChrome Pro IGP'
for my tests... :(

Posted: Sat Jan 06, 2007 2:52 pm
by Chrono Syndrome
@Chrono Syndrome, i work on your problem, but I don"t acces one 'VIA/S3G UniChrome Pro IGP'
for my tests...
Hmm... What's about testing version of your Engine, which outputs .LOG-file ?

Posted: Sat Jan 06, 2007 2:56 pm
by Chrono Syndrome
For the 2D, there are of them already certain numbers functions (sprite2D, stud, line, etc…) like in the '13-3D2D' sample in the package...
Yeah, but Blitz3D has also:
Viewport
Origin
ReadPixel
WritePixel
CopyRect
Scanline
SaveBuffer
LoadBuffer
TileImage
DrawImageRect
...and some more 2D commands ;)

Posted: Sat Jan 06, 2007 3:14 pm
by tmyke
Yes, you are right perfectly, and these functions will come in DM3D,
but for the moment we concentrate especially on the 3D, which is normal.
In continuation, much of 2D functions will be integrated…
:)

Posted: Sat Jan 06, 2007 3:17 pm
by tmyke
Chrono Syndrome wrote:
@Chrono Syndrome, i work on your problem, but I don"t acces one 'VIA/S3G UniChrome Pro IGP'
for my tests...
Hmm... What's about testing version of your Engine, which outputs .LOG-file ?
not, but of the error message can appear in the event of problems, or if the engine crash…

Posted: Sat Jan 06, 2007 3:18 pm
by Cyan
tmyke wrote:DM3D is only an graphic engine, therefore to make sound, it will be necessary to do with PB . ;)
All right, I shall use FMOD ;)

Posted: Sat Jan 06, 2007 4:07 pm
by tmyke
very good choice…

Posted: Sat Jan 06, 2007 4:24 pm
by Chrono Syndrome
not, but of the error message can appear in the event of problems, or if the engine crash…
So make it !

Posted: Mon Jan 08, 2007 11:03 am
by Chrono Syndrome
Any progress ?

Posted: Mon Jan 08, 2007 4:12 pm
by Thalius
Hmm... Your PC has been crashed like my (with rebooting) ?
nah the task simply "vaporized" itself with an illegall instuction call ..


@Tmyke
Thx !! Do you plan to only support DX based platforms or is there an OGL wrapper planned for the future ( eg. to support unix platforms ) ?


Thalius

Posted: Mon Jan 08, 2007 7:00 pm
by tmyke
No, sorry, but only DirectX, Dreamotion3D is ready for DirectX10, therefore for this reason
also a multi-API will not be made

Posted: Tue Jan 09, 2007 8:53 am
by Chrono Syndrome
Chrono Syndrome wrote:Any progress ?
Khe-khm...

Posted: Wed Jan 10, 2007 11:48 am
by tmyke
How much memory do you have on your graphics board?