Agree to that, the GFA time is over...
...but the Editor was extremly(!) fast (I loaded the x_lib.pb into the PureBasic 4.00b2-IDE, oh, oh, it took a minute to load, each cursor movement takes a while as well)
...but for nearly all bugs of 16-Bit Basic (like the DIV command, the Bit shifting with << and >>) there have been workarounds [[ and GFA had such normal things, like DIV, MOD, ABS,... and even finer things, like SINQ,]]
...but you could write programs even running on NT or XP machines - just have a look at my small Sudoku program (
http://makeashorterlink.com/?M26911A6C )
Ok, there's an other side, also:
...of course, not everything's fine with 16Bit-GFA (therefore I switched to Pure, at the end;)...
...GFA has no support, there are no future releases, no Inline Code (I loved the 68000-code in the Atari ST version of GFA), the Editor hangs up one or two times a year (not very often, but you know murphy;), and no 32-Bit programming.
Hopefully, PureBasic will have (one day) ALL (good) features of GFA and it's editor, let's see...
Michael