Unlike most languages, PureBasic only has a small team and not thousands
of dollars and hundreds of staff to work on the language. (Thinking Visual
Basic here).
You are comparing two different critters, perhaps I should have said most indie languages (that I use). I was not referring to mainstream languages.
Since you brought it up, PB has a larger team than many indie languages. I can remember how rock solid PB was stability wise when just Fred was doing all the work, and I have watched that stability erode as the team grew and the product shifted to feature creep over stability.
And unlike most languages, the PureBasic team listens to their
customers and talks with them openly on their forums.
This is normal for most indie languages (except for BRL). I guess one could wonder how well the PB team listens when looking at the current bug reports that have gone unanswered for over a month and over two months for others? For some of us, it has brought our development to a grinding halt:
Unable to complete games:
http://www.purebasic.fr/english/viewtopic.php?t=36342
http://www.purebasic.fr/english/viewtopic.php?t=36776
Most of the bugs are ones that should have been caught during alpha testing, but were never caught because PB only opens that up to a select few.
you're welcome to keep using v3.94 to use the old functions and miss out on all the new functions, bug fixes and optimisations. It's up to you.
Like most, I install each new version in its own directory. It makes it much easier to maintain programs that were written in different versions and can't be easily ported to new versions
I am quite thankful for all of the changes that 4.3 has brought. I just wish those changes actually worked. It seems the Linux side especially was problematic this last time around.
Expressing opinions only, everybody has one and has the right to them. As I said before, these "issues" are things you learn to live with in the PB world. Original post was just giving moral support to the person I quoted as I can understand his frustration.