

Code: Select all
#GDK_BLANK_CURSOR = -2
ImportC ""
gtk_widget_get_window(*Widget.GtkWidget)
EndImport
Cursor = gdk_cursor_new_(#GDK_BLANK_CURSOR)
gdk_window_set_cursor_(gtk_widget_get_window(WindowID(win)), Cursor)
What are the different instructions?moulder61 wrote: Fri Sep 13, 2024 1:26 pm @SPH
Sorry, it's not working for me on Linux.![]()
My conversion, however, works perfectly.
Moulder.
Plenty!What are the different instructions?
Nope. I didn't know there was a bug and I have 1920x1080 monitors.Did you fix the graphic bug of the menu when you move the mouse around the image (when you have a resolution >1920/1080)?
I also made the dog, and the fox, images slightly darker. The aquarium one was a bit too colourful for me, so I substituted it for a different image.Personally, I made the photo of the dog and the aquarium darker. And I put "v1.2c SPH(2024)" at the bottom left.
I was trying to edit the level builder to work with Linux too, but never finished it. Yet!I fixed the "Level Builder.PB" file that was buggy with PB 6.11+
I see you're having fun. Personally, I'm at level 24 (even though I'm the author)
Error line 31 (on W10x64) :moulder61 wrote: Fri Sep 13, 2024 2:11 pm Just drop the file "Puzzle_1_2bLinuxVersion.pb" into the same folder as the original and it should work?![]()
Code: Select all
gtk_widget_get_window(*Widget.GtkWidget)