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Re: PureBasic 5.60 beta 1 is available
Posted: Sat Jan 28, 2017 12:55 am
by Demivec
Thank you Fred for the additions and improvements!
Re: PureBasic 5.60 beta 1 is available
Posted: Sat Jan 28, 2017 3:17 am
by leonhardt
I wonder how soon would SpiderBasic be updated, in contrast of PB,it is less actively developed and bug fixed IMHO
Re: PureBasic 5.60 beta 1 is available
Posted: Sat Jan 28, 2017 6:21 am
by Keya
walbus wrote:GIF are OK for many Websites, but, for professional software it looking often childish and non professional, i self think
I would argue that it's the image
content (not the
file format) that determines how (un)professional an image looks; especially as most people don't know what format a still image is unless they go out of their way to save it. I'd also argue that some Photoshopped 16 million truecolor images look less professional than properly made 256-color ones
btw Fred this appears to be an excellent gif library to have chosen, no license issues and it seems a lot of people use it - author Eric S. Raymond's page even mentions Microsoft's XBox using it hehe (no doubt they would've given it a thorough testing before settling on it):
http://catb.org/~esr/software.html wrote:giflib: The ubiquitous service library for rendering GIFs. I handed off the project 1994 to avoid problems with the U.S. patent system, but accepted back the lead in 2012. This code had the odd effect of making me virtually omnipresent; it seems nobody has ever bothered to write a replacement, and it's now ubiquitous in web browsers, cellphones and gaming consoles. In a nicely ironic touch, it earned me an appearance in the credits of the Microsoft XBox.
Re: PureBasic 5.60 beta 1 is available
Posted: Sat Jan 28, 2017 8:38 am
by Fred
I did my homework

Re: PureBasic 5.60 beta 1 is available
Posted: Sat Jan 28, 2017 8:43 am
by walbus
Now keya, i have programmed, mostly graphic, GIF was not born and later
The main problem from GIF was the licence problem
So, we have mostly used sprite sheets for animations
You can looking what BF advanced can do with sprite sheets
This is a lot more as all GIF can do and is it high flexible
GIF is primary good for black white and simple comic like graphics, i self think
Re: PureBasic 5.60 beta 1 is available
Posted: Sat Jan 28, 2017 10:54 am
by #NULL
thank you for the new version.
the documentation is probably not meant to be up to date yet, but the page for UseGIFImageDecoder() says
Only CatchSprite()() and CatchImage() supports multi-frame GIF (it will result into a multi-frame image).
apart from the double braces after CatchSprite, is that true? the code posted by Fred uses LoadImage() just fine with an animated GIF.
also UseGIFImageDecoder is listed at the ImagePlugin page, but not at LoadImage(), CatchImage() etc like the other decoders.
i can create a bug report if there is something to it.
Re: PureBasic 5.60 beta 1 is available
Posted: Sat Jan 28, 2017 10:55 am
by Fred
CatchSprite() should be LoadImage(), I just changed it thanks.
Re: PureBasic 5.60 beta 1 is available
Posted: Sat Jan 28, 2017 1:23 pm
by Erlend
Really good work Fred & crew

Awesome update!
Onlt wierd thing with this update is that on Linux the IDE shrinks in size on compile, once when the compile window opens and once again when it closes.
Could someone else here with Linux could test this and see if it happens to them too.
Tested on: Arch Linux (64bit) with Xfce
Re: PureBasic 5.60 beta 1 is available
Posted: Sat Jan 28, 2017 4:21 pm
by kwandjeen
A small gift is not much and if everyone gives a little something we will have a great fantaisie team

Re: PureBasic 5.60 beta 1 is available
Posted: Sat Jan 28, 2017 6:00 pm
by said
Too many goodies at once
This will make me think to shift to the non LTS releases
Thanks Fred and the team
Re: PureBasic 5.60 beta 1 is available
Posted: Sat Jan 28, 2017 6:46 pm
by Kwai chang caine
Re: PureBasic 5.60 beta 1 is available
Posted: Sat Jan 28, 2017 7:59 pm
by djes
Hey KCC, you forgot some, from here :
http://www.purebasic.fr/french/viewtopi ... 95#p189295
Let Everybody Enjoy Purebasic 5.60
Aka
The Purebasic KCC Version !!!
Re: PureBasic 5.60 beta 1 is available
Posted: Sat Jan 28, 2017 11:01 pm
by Fangbeast
Oh lord, I just had to look at those Gifs and now my eyes are bleeding!!
Why, oh why did I look at it?? I will never unsee the last one!!
/me falls off the chair
/me snorts hot coca through his nose
/me gets carpet rash
/me wipes my eyes, wet and streaming
KCC, you crack me up. Now I need some superglue!!
Re: PureBasic 5.60 beta 1 is available
Posted: Sun Jan 29, 2017 11:19 am
by Krix
We still have the Engine3D physics (slower) engine and createcube() issue that was reported about v5.50, v5.51!
Link:
http://www.purebasic.fr/english/viewtop ... it=physics
Re: PureBasic 5.60 beta 1 is available
Posted: Sun Jan 29, 2017 4:22 pm
by walbus
This all are very great News !