PureBasic 4.60 Beta 1 released! (for real)

Developed or developing a new product in PureBasic? Tell the world about it.
MachineCode
Addict
Addict
Posts: 1482
Joined: Tue Feb 22, 2011 1:16 pm

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by MachineCode »

netmaestro wrote:the CanvasGadget() opens a whole new world of possibilities! For someone like me who likes to design and build controls of my own creation for specialized purposes, this is a toolkit tailor-made for me.
The CanvasGadget() can be used for custom controls? I tried the example and it just looked like a painting area to me, for the user to draw on with the mouse.
Microsoft Visual Basic only lasted 7 short years: 1991 to 1998.
PureBasic: Born in 1998 and still going strong to this very day!
eesau
Enthusiast
Enthusiast
Posts: 589
Joined: Fri Apr 27, 2007 12:38 pm
Location: Finland

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by eesau »

MachineCode wrote:
netmaestro wrote:the CanvasGadget() opens a whole new world of possibilities! For someone like me who likes to design and build controls of my own creation for specialized purposes, this is a toolkit tailor-made for me.
The CanvasGadget() can be used for custom controls? I tried the example and it just looked like a painting area to me, for the user to draw on with the mouse.
That is just one way to use it, you can make custom controls just as well. The idea is that it's a gadget that has a range of input events for mouse and keyboard control as well as drawing. For an example, look at the IDE: the file tabs are made using this gadget.
c4s
Addict
Addict
Posts: 1981
Joined: Thu Nov 01, 2007 5:37 pm
Location: Germany

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by c4s »

eesau wrote:For an example, look at the IDE: the file tabs are made using this gadget.
....Or the impressive new Color Picker!
I think the example code is a little misleading as it doesn't illustrate in what serious matter it could be used for. Maybe you should add a note to the help topic, pointing out that the IDE tabs & Color Picker tool use it as well?!
If any of you native English speakers have any suggestions for the above text, please let me know (via PM). Thanks!
eesau
Enthusiast
Enthusiast
Posts: 589
Joined: Fri Apr 27, 2007 12:38 pm
Location: Finland

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by eesau »

c4s wrote:
eesau wrote:For an example, look at the IDE: the file tabs are made using this gadget.
....Or the impressive new Color Picker!
I think the example code is a little misleading as it doesn't illustrate in what serious matter it could be used for. Maybe you should add a note to the help topic, pointing out that the IDE tabs & Color Picker tool use it as well?!
I think it's the name that is a bit misleading, as CanvasGadget() (to me at least) seems to implicate that it's merely for drawing. I suppose further examples in the help file could illustrate the versatility better.
jamba
Enthusiast
Enthusiast
Posts: 144
Joined: Fri Jan 15, 2010 2:03 pm
Location: Triad, NC
Contact:

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by jamba »

USCode wrote:Please update the SQLite library to use the latest release, looks like the library is still at 3.6.23.1. There's been 7 releases since then and is now at 3.7.5. Thanks!

As a business applications developer and this is mostly a 3D release there's not much here for me. Does that mean the next release will have more enhancements for folks that develop applications and not games? =)

For example, I'd love to see authentication added to the Mail library. Right now without authentication the Mail library is useless if your ISP requires it. Isn't that most of us???
I believe adding a simple AUTH LOGIN user/password authentication (required by my ISP) command, followed by the user and password in Base64, is all it would take?

ZIP library support would be handy as well. Oh, and ... ... ;-)
x2

but thanks for the release
I don't use the 3d stuff, but still sounds good!
-Jon

Fedora user
But I work with Win7
akee
Enthusiast
Enthusiast
Posts: 496
Joined: Wed Aug 18, 2004 9:52 am
Location: Penang, Malaysia

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by akee »

Thanks PB team... You guys really make us satisfied customer...
User avatar
DoubleDutch
Addict
Addict
Posts: 3220
Joined: Thu Aug 07, 2003 7:01 pm
Location: United Kingdom
Contact:

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by DoubleDutch »

I think the example code is a little misleading as it doesn't illustrate in what serious matter it could be used for. Maybe you should add a note to the help topic, pointing out that the IDE tabs & Color Picker tool use it as well?!
+1 The source for these would be a nice start. ;)
https://deluxepixel.com <- My Business website
https://reportcomplete.com <- School end of term reports system
User avatar
greyhoundcode
Enthusiast
Enthusiast
Posts: 112
Joined: Sun Dec 30, 2007 7:24 pm

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by greyhoundcode »

eesau wrote:I think it's the name that is a bit misleading, as CanvasGadget() (to me at least) seems to implicate that it's merely for drawing
Suppose it is a matter of opinion, but for me this is a descriptive name that I like.
DoubleDutch wrote:+1 The source for these would be a nice start. ;)
+1 :wink:
User avatar
netmaestro
PureBasic Bullfrog
PureBasic Bullfrog
Posts: 8451
Joined: Wed Jul 06, 2005 5:42 am
Location: Fort Nelson, BC, Canada

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by netmaestro »

The source for these would be a nice start.
The IDE source isn't open anymore so this being released isn't likely but I think the inclusion in the docs of a more advanced use of this gadget would certainly be a good thing. The current sample just doesn't do it justice.
BERESHEIT
User avatar
DoubleDutch
Addict
Addict
Posts: 3220
Joined: Thu Aug 07, 2003 7:01 pm
Location: United Kingdom
Contact:

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by DoubleDutch »

Not the IDE itself, just the code for the controls.
https://deluxepixel.com <- My Business website
https://reportcomplete.com <- School end of term reports system
User avatar
mback2k
Enthusiast
Enthusiast
Posts: 257
Joined: Sun Dec 02, 2007 12:11 pm
Location: Germany

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by mback2k »

The IDE got some additions as well, like the ability to build projects directly from the command-line, [...]
Did anyone already find out how to use this new feature? I cannot find any reference to a parameter or something like that.
LCD
Enthusiast
Enthusiast
Posts: 206
Joined: Sun Jun 01, 2003 10:55 pm
Location: Austria, Vienna
Contact:

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by LCD »

After I was released from hospital, this is a nice "welcome back" surprise. Canvas gadges is something, I desperatly wanted. Vielen Dank!
My PC
Ryzen 9 5950, 64 GB RAM, nVidia RTX A4000, Win 10
Ryzen 7 1700, 32 GB RAM, nVidia RTX A2000, Win 10
Num3
PureBasic Expert
PureBasic Expert
Posts: 2812
Joined: Fri Apr 25, 2003 4:51 pm
Location: Portugal, Lisbon
Contact:

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by Num3 »

MOTHER !"#&$%&$%

I get away a few days and a new release!

Someone is gonna get fired at Fantasie Software, for not contacting me!

AWESOME update!

Thanks all... including the M.I.A TMyke and all others who helped to vamp the 3d library :D

If i was a girl i would be having multiple orgasms right now =D
User avatar
Frabbing
User
User
Posts: 10
Joined: Mon May 09, 2011 7:59 pm
Contact:

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by Frabbing »

Polo wrote:Image
I get this error from time to time in the IDE. Didnt manage to reproduce it on purpose so I can't help on debugging.
I'm getting, too. Just in Beta 3...
Best regards,
Frank
Logman
User
User
Posts: 33
Joined: Sun Oct 12, 2008 5:42 pm
Location: Virginia, USA

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by Logman »

Thanks for the continuous upgrades and support of this great language.

Logman
Post Reply