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Posted: Tue Sep 16, 2008 1:09 pm
by eesau
Whoa, huge update. Thank you!

Posted: Tue Sep 16, 2008 1:13 pm
by Fred
You can use the negative offset, it's very unlikely than the list element header will ever change.

Posted: Tue Sep 16, 2008 1:20 pm
by luis
Fred wrote:You can use the negative offset, it's very unlikely than the list element header will ever change.
Thank you Fred.

Great work with this big update.

Posted: Tue Sep 16, 2008 2:05 pm
by DoubleDutch
Thanks. :D

Posted: Tue Sep 16, 2008 3:31 pm
by Robbie
Awesome, thanks! :D

Is there a way to include the 3D DLL inside the final executable? This would be a great option. Does the 3D engine rely on any external DLLs/whatever under MacOS and Linux?

Posted: Tue Sep 16, 2008 3:41 pm
by luis
" NOTE: "Read x.b" will now read a long, as the default type will be used for the Read, and then converted to byte! "

Shouldn't be a integer ?

The new default data type is integer, right ?

Example:

Code: Select all

Global myvar
myvar should be an integer just as with 4.20 was a long.

So read should be use integer by default as well.


:?:

Posted: Tue Sep 16, 2008 3:45 pm
by freak
Yes, its a mistake in the announcement. I corrected it.

Posted: Tue Sep 16, 2008 3:46 pm
by Fred
Sure it's integer as well.

Posted: Tue Sep 16, 2008 4:01 pm
by flaith
:shock: KAWABOUNGA :D :D :D

ie : Thanks a lot PB TEAM

Posted: Tue Sep 16, 2008 4:49 pm
by Marco2007
byo wrote:The 3D demos runs smoothly here.
Which one? Skybox and Skydome don`t run well with PB.4.30b1.
I have no problems with 4.20.

Posted: Tue Sep 16, 2008 4:53 pm
by Thalius
3D Demos run nicely here on a SM 3.0 Card. Windows.

@Marco
What does the console output (OGRE-Debugger) tell you on the non working examples? ( btw this concept of teh console debugger is somewhat familiar *g* ) :)

Didnt manage to run em on a SM 1.4 Card on Linux - ill try later with a SM 4.1 Card.

Cheers,
Thalius

Posted: Tue Sep 16, 2008 5:01 pm
by Marco2007
Thalius wrote: @Marco
What does the console output (OGRE-Debugger) tell you on the non working examples? ( btw this concept of teh console debugger is somewhat familiar *g* ) :)
I´ll have to install PB4.30b1 again. I just double-clicked the files in the examples-folder. If I´m moving the mouse....strange behaviour.

Posted: Tue Sep 16, 2008 5:31 pm
by Erlend
Awesome update!!!

But, all the 3d demos hang, In 4.30Beta1 Linux IDE says after a short while "Compiler failed to restart" and commandline compiles and runs the demo but after 3dscreenrequester nothing happens... Ogre log has no fail message...

Posted: Tue Sep 16, 2008 6:55 pm
by Trond
freak wrote:> One request: please add also a regular archive, installers are not known to always play nice...

The installer has been changed to update over existing versions. If it does not do that then file a bugreport.
But what if you do not want that???

Posted: Tue Sep 16, 2008 6:57 pm
by blueznl
Trond wrote:
freak wrote: > One request: please add also a regular archive, installers are not known to always play nice...

The installer has been changed to update over existing versions. If it does not do that then file a bugreport.
But what if you do not want that???
Just tell it to install in another folder and it will do so and leave your original installation alone.