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				Posted: Wed Sep 03, 2008 9:22 am
				by blueznl
				And another update. The Survival Guide should now be fully 4.xx'ed. I've just completed the sprite / screens section (which, no doubt, will get soon another overhaul).
(I may add the results of the FlipBuffers() / screen synchronization / sprite movement discussion later.)
Anyway, here's the link to the guide, as usual:
http://www.xs4all.nl/~bluez/datatalk/purebasic.htm
Comments welcome, money even more 

 
			
					
				
				Posted: Sat Sep 13, 2008 11:33 am
				by blueznl
				Update. Add some stuff on strings, removed all broken links (I could find), fixed (or broke 

) and clarified (or muddled 

) lots of small things.
As usual:
http://www.xs4all.nl/~bluez/datatalk/purebasic.htm 
			
					
				
				Posted: Sat Sep 13, 2008 11:51 am
				by Michael Vogel
				Thanks for the cool stuff, I'll have a deeper look at this!
Is there an offline version (pdf) of this available as well?
			 
			
					
				
				Posted: Sat Sep 13, 2008 12:23 pm
				by blueznl
				No PDF, sorry, but there is a HTML download.
It's listed on the first page:
http://www.xs4all.nl/~bluez/datatalk/survival_guide.arj 
			
					
				
				Posted: Sat Sep 13, 2008 12:26 pm
				by Michael Vogel
				Thanks, that's also fine...
Michael
			 
			
					
				
				Posted: Mon Sep 15, 2008 9:09 am
				by djes
				A must have, thank you 

It's good to be able to read english!
 
			
					
				
				Posted: Wed Sep 17, 2008 9:23 am
				by blueznl
				Another small update. First four pages are now updated to reflect the changes in 4.30 beta 1.
			 
			
					
				
				Posted: Wed Sep 17, 2008 9:43 am
				by Tomi
				It is Very Useful for i ,ty  

 
			
					
				
				Posted: Mon Sep 22, 2008 7:49 am
				by blueznl
				Update. Made more changes to match 4.30b1.
			 
			
					
				
				Posted: Sun Oct 05, 2008 2:19 pm
				by blueznl
				
			 
			
					
				
				Posted: Tue Oct 14, 2008 7:20 am
				by liam
				thanks! the topics regarding sqlite is very helpful! hope you finish it soon.
			 
			
					
				
				Posted: Tue Oct 14, 2008 6:52 pm
				by blueznl
				Well, there isn't much more to be said about it, I have to add a little on using MySQL, which is pretty much the same, and then that's done. I'm not trying to teach SQL on the fly, PureBasic is enough as it is 

 (I just wished it would support Blobs using PureBasic internal commands.)
 
			
					
				
				Posted: Fri Jan 09, 2009 9:43 pm
				by blueznl
				Update. Changed a few pages to reflect the changes for 4.30 final, mainly related to .i integers.
http://www.xs4all.nl/~bluez/datatalk/purebasic.htm 
			
					
				
				Posted: Sun Jan 11, 2009 2:44 pm
				by Fred
				Just a quick note: "x64 (Windows 64 bits) to generate 64 bits programs, etc." is not completely accurate: you can generate 32 bits programs and test them on the x64 Windows (so you can have 2 purebasic install on the same OS which ease the tests).
And: ".i is a new integer variable that is either 16 or 32 bits depending on the platform", it's not 16/32 bits it's 32/64 bits 

 
			
					
				
				Posted: Fri Jan 16, 2009 10:13 pm
				by blueznl
				Fred wrote:Just a quick note: "x64 (Windows 64 bits) to generate 64 bits programs, etc." is not completely accurate: you can generate 32 bits programs and test them on the x64 Windows (so you can have 2 purebasic install on the same OS which ease the tests).
And: ".i is a new integer variable that is either 16 or 32 bits depending on the platform", it's not 16/32 bits it's 32/64 bits 

 
Goodie! The master is reading my stuff! I'm not worth it 
 
 
 