Page 4 of 11
Posted: Wed Sep 03, 2008 9:22 am
by blueznl
And another update. The Survival Guide should now be fully 4.xx'ed. I've just completed the sprite / screens section (which, no doubt, will get soon another overhaul).
(I may add the results of the FlipBuffers() / screen synchronization / sprite movement discussion later.)
Anyway, here's the link to the guide, as usual:
http://www.xs4all.nl/~bluez/datatalk/purebasic.htm
Comments welcome, money even more

Posted: Sat Sep 13, 2008 11:33 am
by blueznl
Update. Add some stuff on strings, removed all broken links (I could find), fixed (or broke

) and clarified (or muddled

) lots of small things.
As usual:
http://www.xs4all.nl/~bluez/datatalk/purebasic.htm
Posted: Sat Sep 13, 2008 11:51 am
by Michael Vogel
Thanks for the cool stuff, I'll have a deeper look at this!
Is there an offline version (pdf) of this available as well?
Posted: Sat Sep 13, 2008 12:23 pm
by blueznl
No PDF, sorry, but there is a HTML download.
It's listed on the first page:
http://www.xs4all.nl/~bluez/datatalk/survival_guide.arj
Posted: Sat Sep 13, 2008 12:26 pm
by Michael Vogel
Thanks, that's also fine...
Michael
Posted: Mon Sep 15, 2008 9:09 am
by djes
A must have, thank you

It's good to be able to read english!
Posted: Wed Sep 17, 2008 9:23 am
by blueznl
Another small update. First four pages are now updated to reflect the changes in 4.30 beta 1.
Posted: Wed Sep 17, 2008 9:43 am
by Tomi
It is Very Useful for i ,ty

Posted: Mon Sep 22, 2008 7:49 am
by blueznl
Update. Made more changes to match 4.30b1.
Posted: Sun Oct 05, 2008 2:19 pm
by blueznl
Posted: Tue Oct 14, 2008 7:20 am
by liam
thanks! the topics regarding sqlite is very helpful! hope you finish it soon.
Posted: Tue Oct 14, 2008 6:52 pm
by blueznl
Well, there isn't much more to be said about it, I have to add a little on using MySQL, which is pretty much the same, and then that's done. I'm not trying to teach SQL on the fly, PureBasic is enough as it is

(I just wished it would support Blobs using PureBasic internal commands.)
Posted: Fri Jan 09, 2009 9:43 pm
by blueznl
Update. Changed a few pages to reflect the changes for 4.30 final, mainly related to .i integers.
http://www.xs4all.nl/~bluez/datatalk/purebasic.htm
Posted: Sun Jan 11, 2009 2:44 pm
by Fred
Just a quick note: "x64 (Windows 64 bits) to generate 64 bits programs, etc." is not completely accurate: you can generate 32 bits programs and test them on the x64 Windows (so you can have 2 purebasic install on the same OS which ease the tests).
And: ".i is a new integer variable that is either 16 or 32 bits depending on the platform", it's not 16/32 bits it's 32/64 bits

Posted: Fri Jan 16, 2009 10:13 pm
by blueznl
Fred wrote:Just a quick note: "x64 (Windows 64 bits) to generate 64 bits programs, etc." is not completely accurate: you can generate 32 bits programs and test them on the x64 Windows (so you can have 2 purebasic install on the same OS which ease the tests).
And: ".i is a new integer variable that is either 16 or 32 bits depending on the platform", it's not 16/32 bits it's 32/64 bits

Goodie! The master is reading my stuff! I'm not worth it
