PureBasic Survival Guide

Developed or developing a new product in PureBasic? Tell the world about it.
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blueznl
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Post by blueznl »

And another update. The Survival Guide should now be fully 4.xx'ed. I've just completed the sprite / screens section (which, no doubt, will get soon another overhaul).

(I may add the results of the FlipBuffers() / screen synchronization / sprite movement discussion later.)

Anyway, here's the link to the guide, as usual:

http://www.xs4all.nl/~bluez/datatalk/purebasic.htm

Comments welcome, money even more :-)
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( The path to enlightenment and the PureBasic Survival Guide right here... )
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blueznl
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Post by blueznl »

Update. Add some stuff on strings, removed all broken links (I could find), fixed (or broke :-)) and clarified (or muddled :-)) lots of small things.

As usual:

http://www.xs4all.nl/~bluez/datatalk/purebasic.htm
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Michael Vogel
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Post by Michael Vogel »

Thanks for the cool stuff, I'll have a deeper look at this!

Is there an offline version (pdf) of this available as well?
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blueznl
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Post by blueznl »

No PDF, sorry, but there is a HTML download.

It's listed on the first page:

http://www.xs4all.nl/~bluez/datatalk/survival_guide.arj
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Post by Michael Vogel »

Thanks, that's also fine...

Michael
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Post by djes »

A must have, thank you :)
It's good to be able to read english!
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blueznl
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Post by blueznl »

Another small update. First four pages are now updated to reflect the changes in 4.30 beta 1.
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Post by Tomi »

It is Very Useful for i ,ty :)
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blueznl
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Post by blueznl »

Update. Made more changes to match 4.30b1.
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blueznl
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Post by blueznl »

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Post by liam »

thanks! the topics regarding sqlite is very helpful! hope you finish it soon.
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blueznl
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Post by blueznl »

Well, there isn't much more to be said about it, I have to add a little on using MySQL, which is pretty much the same, and then that's done. I'm not trying to teach SQL on the fly, PureBasic is enough as it is :-) (I just wished it would support Blobs using PureBasic internal commands.)
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blueznl
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Post by blueznl »

Update. Changed a few pages to reflect the changes for 4.30 final, mainly related to .i integers.

http://www.xs4all.nl/~bluez/datatalk/purebasic.htm
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Post by Fred »

Just a quick note: "x64 (Windows 64 bits) to generate 64 bits programs, etc." is not completely accurate: you can generate 32 bits programs and test them on the x64 Windows (so you can have 2 purebasic install on the same OS which ease the tests).

And: ".i is a new integer variable that is either 16 or 32 bits depending on the platform", it's not 16/32 bits it's 32/64 bits ;)
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blueznl
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Post by blueznl »

Fred wrote:Just a quick note: "x64 (Windows 64 bits) to generate 64 bits programs, etc." is not completely accurate: you can generate 32 bits programs and test them on the x64 Windows (so you can have 2 purebasic install on the same OS which ease the tests).

And: ".i is a new integer variable that is either 16 or 32 bits depending on the platform", it's not 16/32 bits it's 32/64 bits ;)
Goodie! The master is reading my stuff! I'm not worth it :oops:

8)
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