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Posted: Fri May 27, 2005 11:42 am
by Lebostein
DoubleDutch wrote:I've just done a new version that will try a screen mode of 0hz after its tried 60hz...
Why you check the hz? It's unimportant in my eyes. Where you need this parameter? OpenScreen() uses only width height an deep...

Posted: Fri May 27, 2005 2:59 pm
by Lebostein
How you switch off the smoothing? When I use in my aplications the PB-AutoStretch function with an windowed screen, smoothing is everytime on... :cry:

Posted: Fri May 27, 2005 4:32 pm
by DoubleDutch
The game is tied to 60hz, its what should make it smooth :)

To make it work best (without getting out of sync every so often) I select a 60Hz mode because it most closely matches the game.

Hopefully it worked this time?

The Smoothing is for the 3D sprite quality, it may also effect the WindowedScreen Stretch, but I'm not too sure - it looks like it does though to me.

-Anthony