Berikco, any word on the new Visual Designer ?

Everything else that doesn't fall into one of the other PB categories.
User avatar
blueznl
PureBasic Expert
PureBasic Expert
Posts: 6166
Joined: Sat May 17, 2003 11:31 am
Contact:

Post by blueznl »

i thought you didn't want to do that? :-)
( PB6.00 LTS Win11 x64 Asrock AB350 Pro4 Ryzen 5 3600 32GB GTX1060 6GB)
( The path to enlightenment and the PureBasic Survival Guide right here... )
Dare2
Moderator
Moderator
Posts: 3321
Joined: Sat Dec 27, 2003 3:55 am
Location: Great Southern Land

Post by Dare2 »

Berikco wrote:But..... a lot...lot...lot of work is needed before this can be released.
Any way that those who want to help with this can help?
@}--`--,-- A rose by any other name ..
PB
PureBasic Expert
PureBasic Expert
Posts: 7581
Joined: Fri Apr 25, 2003 5:24 pm

Post by PB »

> PB and PBers go the other extreme from bloat - anorexic. :)

It comes from my old VIC20 days -- where it had only 4K (I think) to code in.
Every single byte counted. :) Ever since, I've coded to the absolute minimum,
which I still think, to this day, is the best way to code. :twisted:
I compile using 5.31 (x86) on Win 7 Ultimate (64-bit).
"PureBasic won't be object oriented, period" - Fred.
Dare2
Moderator
Moderator
Posts: 3321
Joined: Sat Dec 27, 2003 3:55 am
Location: Great Southern Land

Post by Dare2 »

hehe. I remember coding in opcodes for the z80, and storing the programs on cassette tape - and hoping the tape did not stretch and become unreadable.
@}--`--,-- A rose by any other name ..
User avatar
the.weavster
Addict
Addict
Posts: 1576
Joined: Thu Jul 03, 2003 6:53 pm
Location: England

Post by the.weavster »

Berikco wrote:...the Visual Designer now uses just plain ASCII PureBasic source code to load and save the projects, no more binary file.
Excellent!

As your not going to have time to continue the project any chance of releasing the code (as far as it's got) to the forum?
User avatar
blueznl
PureBasic Expert
PureBasic Expert
Posts: 6166
Joined: Sat May 17, 2003 11:31 am
Contact:

Post by blueznl »

vic 20 was 3.5 kb in the standard config
( PB6.00 LTS Win11 x64 Asrock AB350 Pro4 Ryzen 5 3600 32GB GTX1060 6GB)
( The path to enlightenment and the PureBasic Survival Guide right here... )
aaron
Enthusiast
Enthusiast
Posts: 267
Joined: Mon Apr 19, 2004 3:04 am
Location: Canada
Contact:

Post by aaron »

The Vic-20 used 3585 bytes to be exact, although doing a ?fre(0) only displayed 3583 because it took two bytes to look up how many bytes there were.

And everyone of those bytes counted, eh? No room for comments in any of that code. :D
Edwin Knoppert
Addict
Addict
Posts: 1073
Joined: Fri Apr 25, 2003 11:13 pm
Location: Netherlands
Contact:

Post by Edwin Knoppert »

Today i stripped all code except the form creation and control creation code.
I still have an exe of 14.336 bytes.

Personally i don't think you can get any smaller having a serious window.
akee
Enthusiast
Enthusiast
Posts: 496
Joined: Wed Aug 18, 2004 9:52 am
Location: Penang, Malaysia

Post by akee »

Berikco wrote:I started my own company, wich means working long days. Even had no time to fire up my mac and test PbMac.
Cool! You sell IT equipment? I noticed too you have the Intel logo below. Might want to check out their Reseller programs.

http://www.intel.com/reseller/index.htm ... E+up_Resel&
PB
PureBasic Expert
PureBasic Expert
Posts: 7581
Joined: Fri Apr 25, 2003 5:24 pm

Post by PB »

> No room for comments in any of that code. :D

And no room for error-checking in most cases, too. If the user had to input
a number from 1-10, you had to hope and trust they didn't enter 0 or 11! :D
The user could play a game for ages, then crash it by entering 0 by mistake...
I compile using 5.31 (x86) on Win 7 Ultimate (64-bit).
"PureBasic won't be object oriented, period" - Fred.
Post Reply