The Platform Autoplay Media Studio 6 uses LUA as its scripting language and I would like to extend (toes in the water at this point) such platform with .dlls created in PB. (as well as .exes).FloHimself wrote:Just discovered this thread and haven't read all... but sounds to me youIntrigued wrote:The other development platform I am using these PB created .dlls for does not allow direct access to memory. What happens is that there is an "Action" (aka. procedure) that calls the .dll...
are trying to write something like a *lua extension* with PB?
What happens is we have an Action (Procedure) that allows for the calling of a .dll. We can get either one string or one long as a return that's into a variable being named of our choosing.
What I want to do is to be able to easily access Window OS activities via PB .dlls and have returned values of all sorts, either strings or say longs and multiples of them.
That's what I was gunning for in the most simplest, convenient way.
I appreciate any input you may have for me regarding this endeavor.
Again, AMS 6 has several hundred Actions based on the LUA scripting engine.
TIA