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Re: PB.Ex Speech (Windows)

Posted: Wed Aug 10, 2022 4:09 pm
by dige
Unfortunately, the download always stops after 8460 bytes.

Re: PB.Ex Speech (Windows)

Posted: Wed Aug 10, 2022 4:23 pm
by Kiffi
dige wrote: Wed Aug 10, 2022 4:09 pm Unfortunately, the download always stops after 8460 bytes.
no problem here. Have you not paid your phone bill? :wink:

Re: PB.Ex Speech (Windows)

Posted: Thu Aug 11, 2022 2:52 am
by BarryG
dige wrote: Wed Aug 10, 2022 4:09 pmthe download always stops after 8460 bytes
That's the size of the file, lol. What size were you expecting? It's not a big archive and the DLLs inside it are tiny.

Re: PB.Ex Speech (Windows)

Posted: Thu Aug 11, 2022 8:00 am
by dige
Thanks BarryG for the tip - good to know that the file was actually downloaded completely. UnfortunatelyMozilla Firefox only saves it as a file called PB.dvaW900B.Ex_Speech.zip.part and claims the download as failed....

Now I renamed the .part file to .zip and was actually able to unzip everything. Thx!

Have a nice day!

Re: PB.Ex Speech (Windows)

Posted: Thu Aug 11, 2022 8:23 am
by BarryG
dige wrote: Thu Aug 11, 2022 8:00 amFirefox only saves it as a file called PB.dvaW900B.Ex_Speech.zip.part
Firefox here saves it as "PB.Ex_Speech.zip". Something's up with your Firefox install; maybe an add-on or something is affecting downloads.

Re: PB.Ex Speech (Windows)

Posted: Tue Feb 28, 2023 1:32 pm
by Caronte3D
Hi, I'm using SpeechRecognition of this library buy I have a problem:
When I speak numbers everything is fine: 1, 2, 3, 4... but surprise when I speak the number 70 the recognized is 72 each time. :?
Is there a way to edit a dictionary file or something like that to correct this behaviour?

Re: PB.Ex Speech (Windows)

Posted: Fri Mar 24, 2023 5:51 pm
by blueznl
This looks interesting, but where do those DLLs come from?

Re: PB.Ex Speech (Windows)

Posted: Fri Mar 24, 2023 8:25 pm
by Caronte3D
blueznl wrote: Fri Mar 24, 2023 5:51 pm This looks interesting, but where do those DLLs come from?
If you mean the dlls on the firs page, they come from his autor RSBasic (I think).

Re: PB.Ex Speech (Windows)

Posted: Mon Mar 27, 2023 5:49 pm
by blueznl
Ah... Oh well, using the example in the other post then. I always try to program without any DLLs or Libs, reducing my dependencies on any such.

Re: PB.Ex Speech (Windows)

Posted: Sat Aug 26, 2023 5:35 pm
by RSBasic
blueznl wrote: Fri Mar 24, 2023 5:51 pm This looks interesting, but where do those DLLs come from?
I programmed the DLL files in C# for better access to Windows functions (.NET).
My dll files are wrappers for PureBasic.

Re: PB.Ex Speech (Windows)

Posted: Sat Aug 26, 2023 5:38 pm
by RSBasic
Caronte3D wrote: Tue Feb 28, 2023 1:32 pm Hi, I'm using SpeechRecognition of this library buy I have a problem:
When I speak numbers everything is fine: 1, 2, 3, 4... but surprise when I speak the number 70 the recognized is 72 each time. :?
Is there a way to edit a dictionary file or something like that to correct this behaviour?
Yes, you can use this parameter:
Result = SpeechRecognition(WordArray, WordArraySize, @ErrorOutput)

Re: PB.Ex Speech (Windows)

Posted: Mon Dec 11, 2023 3:22 am
by GogaII
Native MS recognition works on my computer under W10 pretty well. But this app actually works not well. What is the reason of it?

Re: PB.Ex Speech (Windows)

Posted: Mon Dec 11, 2023 11:26 am
by RSBasic
Hello
If I tested it, it worked very well on Windows 10, but I tested it with German.
Did you specify the "Voice$" parameter?