
This is just amazing! So much to play with, don't know where to start.

Happy days... Thanks PB team- you're the best!
Sure.fsw wrote:Question:
Does the 5.3 version entail all 5.22LTS (already occured) bug fixes?
I assume yes.
Code: Select all
Update roadmap from 5.2x to 5.30
* [Mandatory] CreateXMLNode():
add the new name parameter, and remove any extra SetXMLNodeName() if any (no more needed)
* [Mandatory] AddBillboard(Index, #BillboardGroup, x, y, z)
Change to: Index = AddBillboard(#BillboardGroup, x, y, z)
* [Deprecated] MaterialDepthWrite(#Material, State):
Change to SetMaterialAttribute(#Material, #PB_Material_DepthWrite, State)
* [Deprecated] CountRenderedTriangles()
Change to Engine3DStatus(#PB_Engine3D_NbRenderedTriangles)
* [Deprecated] Engine3DFrameRate(Type):
Change to Engine3DStatus(Type)
* [Deprecated] #PB_LinkedList
Change to: #PB_List