Re: SpiderBasic 1.00 alpha
Posted: Sun Jan 19, 2014 9:22 pm
@infratec
simple start the other IDE ones and all works as before
simple start the other IDE ones and all works as before
http://www.purebasic.com
https://www.purebasic.fr/english/
Ok, but I run web apps now on both mobile and pc that can run when not connected to a network. They remember my last settings and store new ones for next time to sync when connected. Will this mode be available in SpiderBasic?Fred wrote:All is sandboxed for web apps, that means you can't access the host file system (for security reasons) or native API. The idea here is to have something which run everywhereskywalk wrote:I can understand the SQLite omission in alpha, but I don't understand a programming language even in alpha form, that cannot read or write to disk. Is that not a core browser function, like cookies?Poshu wrote:@skywalk : Why? I'd guess because 1.00 alpha. Amaright?
Is there a way to access the windows api?. So files are pretty much useless and only required for caching. The way web apps works is to store data on servers. On mobile phone it's a bit different as you can access local file system (within your directory).
Yesskywalk wrote:Ok, but I run web apps now on both mobile and pc that can run when not connected to a network. They remember my last settings and store new ones for next time to sync when connected. Will this mode be available in SpiderBasic?Fred wrote:All is sandboxed for web apps, that means you can't access the host file system (for security reasons) or native API. The idea here is to have something which run everywhereskywalk wrote:I can understand the SQLite omission in alpha, but I don't understand a programming language even in alpha form, that cannot read or write to disk. Is that not a core browser function, like cookies?Poshu wrote:@skywalk : Why? I'd guess because 1.00 alpha. Amaright?
Is there a way to access the windows api?. So files are pretty much useless and only required for caching. The way web apps works is to store data on servers. On mobile phone it's a bit different as you can access local file system (within your directory).
Run SpiderBasic with parameter /PORTABLE.infratec wrote:If I now double click on my PB files, they open in SpiderBASIC.
Ok, but this is only a solution for x86-64 based computers and not android tablets/phones. The disk or hardware access restriction does limit my use models.Fred wrote:I think it should be possible if your pbapp.exe open a websocket (javascript own socket format). You could also write a small app which acts like a webserver and handle the GET/PUT request for your app (like atomic web server for example).
Well, don't get it wrong: it's not a language to replace PureBasic. Performance wise it will be much worse and you can't access hardware, filesystem, sockets etc. It's just another tool to create other application types, or complex and reactive front ends to your web applications (for example connecting to a NodeJS server app). We will indeed continue PureBasic development, it's not the end of the road as some suggests. We have the time to handle both, don't worry. It will also help to forge new commands for PureBasic to make it stronger.skywalk wrote:Ok, but this is only a solution for x86-64 based computers and not android tablets/phones. The disk or hardware access restriction does limit my use models.Fred wrote:I think it should be possible if your pbapp.exe open a websocket (javascript own socket format). You could also write a small app which acts like a webserver and handle the GET/PUT request for your app (like atomic web server for example).
And the web version with a (mostly) fixed sprite libDanilo wrote:First try, but can't get collisions to work. Tried some things, get weird effects.
- Waponez_III_Web.zip (32k)
Cursor keys to move, space for shooting.
Doesn't work anymore when I disable the debugger. With debugger it is OK.