Page 3 of 3

Re: glsl fragment and vertex shader 4.60

Posted: Mon Nov 21, 2011 9:12 pm
by idle
Thanks!

Re: glsl fragment and vertex shader 4.60

Posted: Tue Nov 22, 2011 12:00 am
by J. Baker
idle wrote:It will need to be retested on Windows and Mac but if it's works on all platforms
then yes it would be a good example to add, well at least until Fred gets around
to adding shader functions
Still works on mac. ;)

Re: glsl fragment and vertex shader 4.60

Posted: Wed Nov 23, 2011 5:05 am
by idle
thanks