Re: glsl fragment and vertex shader 4.60
Posted: Mon Nov 21, 2011 9:12 pm
Thanks!
http://www.purebasic.com
https://www.purebasic.fr/english/
Still works on mac.idle wrote:It will need to be retested on Windows and Mac but if it's works on all platforms
then yes it would be a good example to add, well at least until Fred gets around
to adding shader functions