USCode wrote:If the effort to port PB Windows to ARM is HUGE then the PB boys should definitely wait to see how the market shakes out.
If Intel can greatly improve the efficiency of their x86 family of processors for mobile use to where they are competitive with ARM, then it would make sense for most folks to buy the x86 mobile devices for legacy software support.
To use processors for mobile is the same to say use it for small size and for low power consumption. But Intel has a big problem for it: As i see, Intel has nothing to do now against ARM, mainly because ARM uses thousands of transistors in a uP, while Intel is using much millions of transistors in a uP. For Intel is simply impossible to compatibilize the x86 stuff to some thousands of transistors. The only thing Intel could do is to change x86 to another tech, which would also significate to loose in front of ARM.
In fact, since i knew the history of the ARM architecture, and it low power consumption (due to Acorn RISC tech and to the low amount of transistors) i felt frustrated again (firstly was frustration with VHS over BETA video tapes systems, then with PC compatibles computers over Amiga, then with having to eat Intel systems over ARM ones...). Take in account the ARM tech v4 (which brough ARM7 and ARM9 uPs)
is from 1996, and it is the core of the Nintendo DS for example, and the ARM v6 (uP ARM11) is multiprocessing capable and it
is from 2001. The new console Nintendo 3DS seems to work with 2 ARM11 uPs and another independent uP called PICA200 for 3D issues.