Posted: Tue May 02, 2006 8:09 pm
First thing you've said that I can agree with. You've wasted enough of our timeThade wrote: I will not continue to post in this Forum ... this is a complete waste of time ...

cheers
First thing you've said that I can agree with. You've wasted enough of our timeThade wrote: I will not continue to post in this Forum ... this is a complete waste of time ...
Of course you can, just a little patience, reading and time.blueznl wrote:(damn, nice, if i only could program this...)
they are hiding behind the cameracombat effects, the barely cladded feline elves, a few trolls to beat up
Code: Select all
;start with PB code:
CreateCool3DKartGame(#PB_Fullscreen, #PB_HighestResolution, #PB_HighestSpeed)
;done
End
fsw wrote:In any case, the ones that are not that experienced expect that 3D in PureBasic should be as easy as 2D and GUI in PureBasic.
Just one point, This is a BASIC dialect and we shouldn't have to get so low level.fsw wrote:If you look at the FreeBasic community there are users that coded 3D stuff with QB under DOS, so they first needed to aquire knowledge about utilizing memory efficently, about how 3D works under the hood, 3D-GFX manipulations, how to get high FPS etc. to get things done.
Yes, in fact i have been sizing up the 3impact 3d engine for some time. It should now import directly into PB with no hassles with PBv4.fsw wrote:Or use your knowledge to utilize libraries like Newton or ODE to do the missing 3D stuff yourself.
PS: Guess you will unregistering now? lol- Easy and high quality 3D support based on OGRE
I must thank you! for all your work and commitment. Having a developer willing to listen, learn and accept the needs of its users is more one can hope for.Fred wrote:That's what i call a constructive comment, thanks.
IndeedPreludian wrote:I must thank you! for all your work and commitment. Having a developer willing to listen, learn and accept the needs of its users is more one can hope for.