Posted: Fri Dec 09, 2005 12:08 am
Just checked this out and I think it is very nice. It seems to me you put alot of thought into this application. Good job Mischa!
http://www.purebasic.com
https://www.purebasic.fr/english/
Download: http://www.thinkrelative.de/gdesign.zip-Bugfix: ListViewGadget creation flags inside include source
-Bugfix: Load design in gDesign with a SplitterGadget that include ContainerGadget
-Bugfix: Select a FrameGadget inside ContainerGadget that is part of Splitter
was not possible. Now you can select by holding SHIFT+X keys in this case.
-Better window creation inside created source (Thanks again ts-soft)
-No more flickering if you start gDesign
-Autosize function enhanced again
Now you can make gadgets inside ContainerGadgets correct autosizeable
if the container is part of a SplitterGadget.
-ButtonGadgets with bitmap-flag and ImageGadgets now supporting .ico files.
-gDesignSetImage() function (part of include, if you use image containing gadgets) enhanced
Now you can return old imageid if you wish
There is also a new small function 'ConvertIcoToBmp'. This one you will need if you
want to set new icon to ButtonGadgets with bitmap-flag or ImageGadgets, cause
they need bitmap format.
Download: http://www.thinkrelative.de/gdesign.zip-Bugfix: Caption field in object manager didn't react no more if you press 'enter'
-Changed: If you press enter, the editbox of the context window becomes focus.
-Changed: Other back color for short-key menu. (Better contrast)
I've thought about that. We will see.What about a integrated ide when we can esey design and code at same time like we do on vb??
Download: http://www.thinkrelative.de/gdesign.zip14. December 2005
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-Bugfix: Wrong coordinates of gadgets inside parents when using 'Combine to ContainerGadget'
-Bugfix: Intern Recreation routine don't set correct panel page numbers
-Added: Now you can use [CURSORS] + [CONTROL] to resize selected gadget by keys.
(But don't forget: You can also direct input position and size in object manager fields!)
-Added: Tab order. You can simply drag'n drop gadgets in object tree to change order.
This works from up to down. This means source gadget will be placed after target gadget.
SplitterGadgets or the two splitter parts are fixed and can't be moved this way.
You can change tab/page order of PanelGadgets, too!
13. December 2005
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-Bugfix: ImageGadget
Thanks Mischa, i'm amazed how easy it is. THis is how it should be, easy and fast. No more sore wrists:):)ts-soft wrote:Set two gadgets, mark it (rectangle with mouse) and rightclick, you see the splittermenü, sorry my english
Don't forget Fangbeast!Fangbeast wrote:So now we had to add Mischa to the ranks of PB Genii (many geniuses) along with Sparkie and srod:)