Lethal Judgment 3 on stage
gpetersz, is that your site? awesome artwork!
( PB6.00 LTS Win11 x64 Asrock AB350 Pro4 Ryzen 5 3600 32GB GTX1060 6GB)
( The path to enlightenment and the PureBasic Survival Guide right here... )
( The path to enlightenment and the PureBasic Survival Guide right here... )
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Lethaljudgment 3 is looking very impressive! A couple of questions:
1) When will a playable version/demo be available - rather than the trailer?
2) Do you use any type of speed adjustment so the game runs at the same speed on all computers? If so could you give some example code?
3) How do you allow your game to function correctly within a multi-tasking Operating System like Windows? In other words how do you pass control back to Windows once in a while when the game is running at full speed? Some code here would be appreciated.
Many thanks.
1) When will a playable version/demo be available - rather than the trailer?
2) Do you use any type of speed adjustment so the game runs at the same speed on all computers? If so could you give some example code?
3) How do you allow your game to function correctly within a multi-tasking Operating System like Windows? In other words how do you pass control back to Windows once in a while when the game is running at full speed? Some code here would be appreciated.
Many thanks.
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Thanks all 
@Steve:
1) The game will be out in a few days ( i've finished the code yesterday ) on bgames website with a lot of surprises ( bonus shop, ect... )
2) no
i use the setframerate command when the synchro is disabled but it don't work on machine who have synchro disabled in graphic driver.
3) The game is compatible with multi-tasking. I will put a code on the forum after the game will be out.
i promise you a great purebasic game: multiple scrollings and sprites ( huge sprites! ) with 60fps on a medium machine ( PIV 1.6,256Mo )... I've worked a lot on optimisation and i hope the game will definitively show the power of purebasic! For me, i'm tired....
such a game, alone ( graphics + code ), is a torture....

@Steve:
1) The game will be out in a few days ( i've finished the code yesterday ) on bgames website with a lot of surprises ( bonus shop, ect... )
2) no

3) The game is compatible with multi-tasking. I will put a code on the forum after the game will be out.
i promise you a great purebasic game: multiple scrollings and sprites ( huge sprites! ) with 60fps on a medium machine ( PIV 1.6,256Mo )... I've worked a lot on optimisation and i hope the game will definitively show the power of purebasic! For me, i'm tired....

Pol.
Intel Core2Duo 6600 - 3Gb DDR2 - Geforce8800Gts - Vista Home Premium 32bits
Intel Core2Duo 6600 - 3Gb DDR2 - Geforce8800Gts - Vista Home Premium 32bits
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@lethalpolux
The game will be out in a few days - great news!
The game is compatible with multi-tasking. I will put a code on the forum after the game will be out. Thanks for that.
I've worked a lot on optimisation and i hope the game will definitively show the power of purebasic! As a new PureBASIC coder that should inspire me!

The game will be out in a few days - great news!
The game is compatible with multi-tasking. I will put a code on the forum after the game will be out. Thanks for that.
I've worked a lot on optimisation and i hope the game will definitively show the power of purebasic! As a new PureBASIC coder that should inspire me!

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@lethalpolux: I made an announcement on german forum too: http://forums.purebasic.com/german/view ... highlight=
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- netmaestro
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Excellent game, this shooter doesn't have "soft" controls like so many in this genre - control is very crisp and you start and stop quickly. A++
Last edited by netmaestro on Tue Feb 21, 2006 9:10 pm, edited 2 times in total.
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