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Posted: Fri Apr 29, 2005 5:18 am
by dracflamloc
Now with a linux version: (Controls changed to using WSAD instead of the arrows due to a pb linux bug)

It runs better in linux too, go figure :wink:

http://www.dracsoft.com/zips/t3hwarg_linux.tar.gz

Posted: Fri Apr 29, 2005 5:25 am
by Truth_Seeker
Pretty neat, wish you could do more stuff than just swing your arms ;). Also I think you should have the text that says "double kill" and the other ones, stay on the screen longer like for 2 seconds or around there, maybe 1 second.

Posted: Fri Apr 29, 2005 4:59 pm
by dracflamloc
Oh right now it just stays until you attack again. Honestly I wasn't going to spend much time on this. Just wanted to make a little joke game is all.

I've got a much bigger game I'm going to work on. However it will be in C++ because I'm just not happy with PBs sprite stuff in linux.

Posted: Fri May 20, 2005 3:09 pm
by doodlemunch
will that much bigger game be so leet too ? :lol:

Posted: Fri May 20, 2005 10:27 pm
by dracflamloc
Yes... and I actually did end up using PB for it =D

I'll eventually have an open beta, but for now I still need to do closed testing.