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Re: DialogDesign0R V1.86

Posted: Sat Sep 06, 2025 9:29 pm
by HeX0R
In fact only the small icons had some transparent pixels, wondering why your OS decided to use one of the <= 48x48 ones for the desktop?
Are you using something like a 800x600 resolution?

Re: DialogDesign0R V1.86

Posted: Thu Oct 30, 2025 3:56 pm
by Mesa
Since pb621, #PB_Menu_ModernLook et #PB_Menu_SysTrayLook had been deleted.

So, i add line 740 of DD_AddStuff.pbi:

Code: Select all

CompilerIf #PB_Compiler_Version > 620
		  Data.l #PB_StatusBar_Raised, #PB_StatusBar_BorderLess, #PB_StatusBar_Center, #PB_StatusBar_Right
		CompilerElse
		  Data.l #PB_Menu_ModernLook, #PB_StatusBar_Raised, #PB_StatusBar_BorderLess, #PB_StatusBar_Center, #PB_StatusBar_Right
		CompilerEndIf
And replace line 322 of DD_Data.pbi by

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CompilerIf #PB_Compiler_Version > 620:Data.s "":CompilerElse:Data.s "#PB_Menu_ModernLook", "":CompilerEndIf
And what about #PB_Frame_Container for FrameGadget(). It should work (since pb612), is it needed ? because it seems to work without !

M.

Re: DialogDesign0R V1.86

Posted: Thu Oct 30, 2025 6:35 pm
by HeX0R
Thanks, but that had been already fixed in 1.87 (you can also look at the latest AddStuff here).
(but it seems I checked for a wrong compiler version, you are right, it was removed in 6.21 already)

I only wait until PB6.30 is there before I release it.

Frames in Dialogs are anyway containers, that flag doesn't make sense from my point of view.