ProGUI V1.38 UI Library (Small Bug Fix)

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Poshu
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Re: ProGUI V1.13! User Interface Library (New 64 bit version

Post by Poshu »

Tested by commenting the line, yep, that seems to work well (windows 7 64 bits).
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Re: ProGUI V1.14! User Interface Library (New 64 bit version

Post by PrincieD »

Hi Guys!

V1.14 bug-fix release has been uploaded, see top of thread :)

Cheers!

Chris.
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Re: ProGUI V1.14! User Interface Library (New 64 bit version

Post by GG »

Problem corrected for me, thanks a lot Chris. :D
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Re: ProGUI V1.14! User Interface Library (New 64 bit version

Post by PrincieD »

GG wrote:Problem corrected for me, thanks a lot Chris. :D
No worries! thanks for reporting the bug (and buying a license! :D) and thanks to Poshu too :)
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Re: ProGUI V1.14! User Interface Library (New 64 bit version

Post by ts-soft »

thx for update :D

small hint: you should change the examples like this:

Code: Select all

CompilerIf Defined(StartProGUI, #PB_Function) = #False
IncludeFile "ProGUI_PB.pb" ; comment this line out when using the UserLibrary version
CompilerEndIf
StartProGUI("", 0, 0, 0, 0, 0, 0, 0)
and your comment is useless :wink:

greetings
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Re: ProGUI V1.14! User Interface Library (New 64 bit version

Post by Crusiatus Black »

Oh my, I really need to purchase this one... Beautiful! :D
Image
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Re: ProGUI V1.14! User Interface Library (New 64 bit version

Post by PrincieD »

ts-soft wrote:thx for update :D
Your welcome :D
ts-soft wrote:small hint: you should change the examples like this:

Code: Select all

CompilerIf Defined(StartProGUI, #PB_Function) = #False
IncludeFile "ProGUI_PB.pb" ; comment this line out when using the UserLibrary version
CompilerEndIf
StartProGUI("", 0, 0, 0, 0, 0, 0, 0)
and your comment is useless :wink:
Excellent tip! thanks Thomas, I'll update the examples :)
Crusiatus Black wrote:Oh my, I really need to purchase this one... Beautiful!
Thank you for the lovely compliment! :D

Guys, I've just fixed another bug in the internal track window code (thanks for reporting Joaquin!) which causes an IMA under some circumstances due to thread collisions (now mutexed) with the map structure used and a small memory leek (due to some unnecessary system global window classes being subclassed). I'm gunna try and get the new builds compiled tonight (or tomorrow) and uploaded. The track window code should be bullet proof now anyway ... famous last words ;)

Cheers!

Chris.
ProGUI - Professional Graphical User Interface Library - http://www.progui.co.uk
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Re: ProGUI V1.14! User Interface Library (New 64 bit version

Post by PrincieD »

The fixed V1.14 has been uploaded now, apoligies for the delay - a bug in TailBite was preventing the 64bit version from compiling.

Cheers!

Chris.
ProGUI - Professional Graphical User Interface Library - http://www.progui.co.uk
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Re: ProGUI V1.14! User Interface Library (New 64 bit version

Post by Poshu »

And now for something completely different...

I'm using some not-too-common setup on my comp, aka dual screen with my second screen with negative coordinate, which allow me to see much more bugs than usual users...

Image

So here is my strange behavior list for ProGUI!
  • •First,on a screen with normal coordinate, submenu shows up on the left side (while normal behavior should be the right side):

    Image
  • •On the screen with negative coordinate, menus appear to bug (and it's gonna be tricky to explain with my poor english :x ): when I click on a menu, it opened quite normally but, if I move my cursor on another menu title while the first is still open, nothing appends:
    Image
That's all for now. I'm expecting imagebuttonex to bug too, but I didn't tried it :p
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Re: ProGUI V1.14! User Interface Library (New 64 bit version

Post by PrincieD »

Thanks for reporting the bugs Poshu! much appreciated (you're in the ProGUI credits btw! :) )
I really didn't think of a desktop being in negative coords! (ah well a programmer can never account for 100% of all possible outcomes :wink:)

Poshu, Is there a way I can debug with a second desktop in negative coords without a second display attached? I'm currently using VMWare fusion on the mac book (Windows 7 64bit) and VirtualBox (XP 64bit) to develop on now as I had a catastrophic hardware failure on my old XP 32 Windows laptop (unfortunately I left my laptop on the bed and due to MS net framework optimisation service sneakily raping my CPU while I had a cup of tea and cigarette - fried my CPU/Motherboard) luckily I had backups on my external HD! funnily enough, Windows runs far quicker than it ever did on the mac book hardware under virtualisation lol

I've also discovered another bug with Windows 7 Aero and MenuEx when menu is active the drop shadows around the windows disappear? can anyone confirm this as it might be a VM issue?

Cheers!

Chris.

P.s like the Monty Python reference ;)
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Re: ProGUI V1.14! User Interface Library (New 64 bit version

Post by DoubleDutch »

This doesn't help, but: Don't forget that negative co-ordinates can also be in the vertical direction - you can have a monitor place above another!
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Re: ProGUI V1.14! User Interface Library (New 64 bit version

Post by PrincieD »

DoubleDutch wrote:This doesn't help, but: Don't forget that negative co-ordinates can also be in the vertical direction - you can have a monitor place above another!
Ah yes thanks mate, that does help :)
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Re: ProGUI V1.14! User Interface Library (New 64 bit version

Post by Poshu »

I dunno, you could use an iphone/ipad as a second screen, or can't you virtualise a dualscreen machine?

Don't you care too much about it, I saw some professionals products doing much worse than progui on this setup; I can remember of a menu showing up on the other screen in Vegas for exemple. And even Windows 7 64b isn't quite sure of the way to display correctly a wallpapper (you should see my desktop when I'm using my third screen)...

We could try access to my comp using VNC or SSH with export display (not sure is feasible under windows), but being in france while you are in china might create HUGE lags...
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Re: ProGUI V1.16! User Interface Library (New 64 bit version

Post by PrincieD »

Happy new year everyone! :D heres my late Christmas present to you all, ProGUI V1.16!
See top of thread!

Cheers!

Chris.
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Re: ProGUI V1.16! User Interface Library (New Office 2007 st

Post by blueznl »

If you don't have the money for a second screen, but you do have another laptop, you could use MaxiVista, but that isn't free either...

At work I have my laptop (secondary screen) left of my main screen, at home I have my secondary screen right of my main screen. Many programs do misbehave, I have to admit...

I ran into a bunch of similar problems when doing WallX, Windows is even more funny when it comes to spreading wallpapers...
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