...because http://www.n3xt-d.org/ is not working here :/
thanks!Forbidden
You don't have permission to access /_download/n3xtd.zip on this server.
thanks!Forbidden
You don't have permission to access /_download/n3xtd.zip on this server.

Code: Select all
 iCreateCollisionResponseAnimator.l(*world.IMesh, *Node.INode, elRadiusX.f, elRadiusY.f, elRadiusZ.f, elTransX.f=0, elTransY.f=0, elTransZ.f=0, gravityPerSecondX.f=0, gravityPerSecondY.f=-10, gravityPerSecondZ.f=0, slidingValue.f=0.0005)
 iAddCollisionResponse(*node.INode, *anim.IAnimatorCollisionResponse)
 iCollisionResponseEllipsoidRadius(*anim.IAnimatorCollisionResponse, *radius.f)
 iCollisionResponseEllipsoidTranslation(*anim.IAnimatorCollisionResponse, *Translation.f)
 iCollisionResponseGravity(*anim.IAnimatorCollisionResponse, *gravity.f)
 iCollisionResponseFalling.l(*anim.IAnimatorCollisionResponse)
 iJumpCollisionResponse(*anim.IAnimatorCollisionResponse,  jumpSpeed.f)
 iEllipsoidRadiusCollisionResponse(*anim.IAnimatorCollisionResponse,  x.f,  y.f,  z.f)
 iEllipsoidTranslationCollisionResponse(*anim.IAnimatorCollisionResponse,  x.f,  y.f,  z.f)
 iGravityCollisionResponse(*anim.IAnimatorCollisionResponse,  x.f,  y.f,  z.f)

Code: Select all
Procedure.f ATan2(y.f, x.f)
 !FLD dword [p.v_y]
 !FLD dword [p.v_x]
 !FPATAN
 !RET 8
EndProcedure
Thank you!Thalius wrote:Ive managed to get a Linux version compiled.
Tested here on various Ubuntu.
Download here:
Win32/Linux32:
http://www.anwesend.ch/meckardt/pb/n3xt ... Engine.zip
Cheers,
Thalius

Don´t do that! The one included in the native PB has different parameters sort.flaith wrote:Put in rem this procedure as it has been included since pb 4.51 iirc