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Posted: Sat Feb 21, 2004 7:23 pm
by DarkDragon
TronDoc wrote:I get that error too on 5.pb line 84:
gluPespective__(...) is not a function, an array or a linked list.
and I do have the wrapper installed...
the other examples seem to work
...thanks for the description lines!
Joe
really? You have the glWrapperlibrary
Posted: Sat Feb 21, 2004 7:28 pm
by TronDoc
DarkDragon wrote:really? You have the glWrapperlibrary
really!
Posted: Sun Feb 22, 2004 11:52 am
by Polo
Hmm ... Your website do not work at all. I says "Can't found the server"
Posted: Sun Feb 22, 2004 12:41 pm
by DarkDragon
Uhm, coma has the same problem. And I have a white page, when I go to the resourcesite or to the pureprojectpage.

Posted: Sun Feb 22, 2004 12:44 pm
by Polo
Really strange.. Could you put your website on another web server ? Well if it is not too much

Posted: Sun Feb 22, 2004 1:03 pm
by DarkDragon
Posted: Sun Feb 22, 2004 1:44 pm
by Polo
it works, thanks !
BTW, your tuts are great !
Posted: Mon Feb 23, 2004 7:32 pm
by DarkDragon
Yeah, a new Tutorial: "How can I load an object from an *.asc file"
Posted: Tue Feb 24, 2004 6:12 pm
by Polo
What can I say ?
Continue ! Your code is great !
Posted: Fri Apr 09, 2004 8:38 am
by DarkDragon
Now there is the 9th tutorial: Particle effects. Download the glwrapper-library(PureArea) and my new PBOGL library(
http://mitglied.lycos.de/dani008/downloads/pbogl.zip)
Posted: Fri Apr 09, 2004 9:01 am
by User Mike
Excellent Dragon.
Please keep these tutorial coming. You have no idea how much they help me. For the only things I know about OpenGL are what you've taught me.
(Yes, I'm being serious)
Keep up the excellent work.

Posted: Sun May 23, 2004 11:10 pm
by coderchris
Wow, these are very good. Would you consider making a reflection tutorial?

Posted: Tue May 25, 2004 12:03 pm
by DarkDragon
Uhm I didn't made anything with reflection in OpenGL.
But here is the next Tutorial: 10. NURBS-Terrain
Posted: Thu Nov 03, 2005 2:36 pm
by Progi1984
DO you follow your tutorial ?
Posted: Thu Nov 03, 2005 3:08 pm
by DarkDragon
TronDoc wrote:I get that error too on 5.pb line 84:
gluPespective__(...) is not a function, an array or a linked list.
and I do have the wrapper installed...
the other examples seem to work
...thanks for the description lines!
Joe
You don't have the gl wrapper of traumatic installed
But you can use this:
Code: Select all
Procedure glFrustum(Left.f, Right.f, Bottom.f, Top.f, Near.f, Far.f)
Dim Frustum_Matrix.f(3, 3)
Frustum_Matrix(0, 0) = (2.0 * Near)/(Right-Left)
Frustum_Matrix(1, 1) = (2.0 * Near)/(Top-Bottom)
Frustum_Matrix(2, 0) = (Right+Left)/(Right-Left)
Frustum_Matrix(2, 1) = (Top+Bottom)/(Top-Bottom)
Frustum_Matrix(2, 2) = -1.0 * ((Far+Near)/(Far-Near))
Frustum_Matrix(3, 2) = -1.0 * ((2.0*Far*Near)/(Far-Near))
Frustum_Matrix(2, 3) = -1.0
glMultMatrixf_(@Frustum_Matrix(0, 0))
EndProcedure
Procedure gluPerspective(Fov.f, Ratio.f, Near.f, Far.f)
L_Dummy.f
Fov = (Fov/180)*3.14159
DefType.f Left, Right, Top, Bottom
L_Dummy = Tan(Fov*0.5)
L_Dummy * Near
Top = L_Dummy
Bottom = -L_Dummy
Left = Bottom * Ratio
Right = Top * Ratio
glFrustum(Left, Right, Bottom, Top, Near, Far)
EndProcedure
DO you follow your tutorial ?
What do you mean? I don't work on it anymore, but nicolaus does maybe. I am working on my other project, but those tutorials are a bit buggy and just help to get into opengl.