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Re: What file format works best when using Assimpconverter?
Posted: Fri Oct 24, 2025 3:54 pm
by minimy
The best way is with blender or your cad program, can look for any tutorial in YT. Is not very hard.
The easy way is cube projection depend of the object too.
Re: What file format works best when using Assimpconverter?
Posted: Fri Oct 24, 2025 7:22 pm
by Caronte3D
You don't need external programs, you can do it with Blender very easy:
Select the object
Enter edit mode
Select the faces you need to be UVpapped
Push "U" key and chose the unwrap method
That's all, you model have UV
You can adjust and apply textures on the Blender UVEditor.
You can find many tutorials on YouTube.
Re: What file format works best when using Assimpconverter?
Posted: Sat Oct 25, 2025 2:33 pm
by minimy
Re: What file format works best when using Assimpconverter?
Posted: Sun Oct 26, 2025 6:26 am
by Distorted Pixel
Caronte3D wrote: Fri Oct 24, 2025 7:22 pm
You don't need external programs, you can do it with Blender very easy:
Select the object
Enter edit mode
Select the faces you need to be UVpapped
Push "U" key and chose the unwrap method
That's all, you model have UV
You can adjust and apply textures on the Blender UVEditor.
You can find many tutorials on YouTube.
Thank you Caronte3D, I followed the directions above you listed and it worked. Now I have to figure out why my objects are not positioned correctly. That should be easy for me to figure out.
Yes, I knew about those tutorials, but the tutorial directions are evidently for an older version of UV Mapper Pro because the menus don't match up with the directions. I did find some, maybe all of the menu options listed in the tutorials somewhere else in the menus.
The tutorials seem to talk like they are speaking to someone with previous experience with UV Mapping and or using the software. That is probably why I couldn't figure out what they were talking about to some degree.
Again, thank you both for all your help. I have learned a lot