Should I build my own sprite-based UI system or wait?

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pjay
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Re: Should I build my own sprite-based UI system or wait?

Post by pjay »

I think there's a lot of fun to be had in writing your own, as long as you have the time to spare & your aspirations are realistic. A full & feature-rich UI would be a lot of work, but a 'only what you need' approach could suffice.

I wrote a minimalistic one earlier this year that enabled some basic interaction with a drawing library I've been developing (utilizing that same library):

Image
Fred
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Re: Should I build my own sprite-based UI system or wait?

Post by Fred »

Looks nice indeed :)
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skinkairewalker
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Re: Should I build my own sprite-based UI system or wait?

Post by skinkairewalker »

When will we be able to test it? in beta 3?
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skinkairewalker
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Re: Should I build my own sprite-based UI system or wait?

Post by skinkairewalker »

pjay wrote: Fri Sep 26, 2025 8:14 am I think there's a lot of fun to be had in writing your own, as long as you have the time to spare & your aspirations are realistic. A full & feature-rich UI would be a lot of work, but a 'only what you need' approach could suffice.

I wrote a minimalistic one earlier this year that enabled some basic interaction with a drawing library I've been developing (utilizing that same library):

Image
amazing !!!
threedslider
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Re: Should I build my own sprite-based UI system or wait?

Post by threedslider »

Awesome Pjay !
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