
Not everything tested, but with complex code modules ActiveScript and RAD EventDesigner everything runs with ASM and C-Backend ...
Engine3D: [Done] PB 6.20 Win64 OGL Orthographic cameras + Sprites
Engine3D: [Done] 5.20 LTS Camera ViewPort not correctly updated w Sprites
Engine3D: [Done] PB 6.20 Win64 OGL Orthographic cameras + Sprites
Engine3D: [Done] 5.20 LTS Camera ViewPort not correctly updated w Sprites
Engine3D: [Done] PB 6.20 Win64 OGL Orthographic cameras + Sprites
Engine3D: [Done] 5.20 LTS Camera ViewPort not correctly updated w Sprites
Code: Select all
- Added: #PB_Image_BlackAlphaBackground and #PB_Image_BlackAlphaBackground for SaveImage() when saving a 32-bit image into lower depth
- Added: LoadImage() now supports 32-bit BMP files when alpha channel is found
- Added: OSVersion() now support Windows Server 2016, Windows Server 2019, Windows Server 2022 and Windows Server 2025
Fred wrote: Sun Mar 30, 2025 10:48 pm I usually explain when there is an ambiguity, but feel free to ask of you want more info