libGL.so file missing
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ImportC "/lib64/libGL.so"
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ImportC "/lib64/libGL.so"
Don't you blame me
I have lib64 as a linkmoulder61 wrote: Tue May 07, 2024 3:12 pm I found the path in Void and Arch to be "/usr/lib/libGL.so".
In my Arch install, it finds libGL.so in both /usr/lib and /usr/lib64. I don't have an issue with it not being found.
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ImportC "libGL.so"
Not on my Archbang install.infratec wrote: Tue May 07, 2024 7:54 pm Since there is a search path in linux, ist'n it enough to useCode: Select all
ImportC "libGL.so"
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error shader 1
0(1) : error C0206: invalid token "compatibility" in version line
0(9) : warning C7533: global variable gl_Normal is deprecated after version 120
0(10) : warning C7533: global variable gl_Vertex is deprecated after version 120
0(11) : warning C7533: global variable gl_Color is deprecated after version 120
0(12) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
error shader 4
0(1) : error C0206: invalid token "compatibility" in version line
0(10) : warning C7533: global variable gl_FragColor is deprecated after version 120
error shader 6
0(1) : error C0206: invalid token "compatibility" in version line
0(17) : warning C7533: global variable gl_FragColor is deprecated after version 120
error shader 8
0(1) : error C0206: invalid token "compatibility" in version line
0(15) : warning C7533: global variable gl_FragColor is deprecated after version 120
==> error shader 10,12,14,16,18,20 exactly like shader 8
Remove the word compatibility from the shaders. In GLSL 1.30 it only supported the version number, no profile.benubi wrote: Thu May 09, 2024 3:19 pm It is all dark for me; in the first frame(s) there's something to see for a very short time but it resembles artifacts from the displayed colors.
Here's what it says for me
I also had trouble with some other openGL examples on Windows 10 but I forgot about it.Code: Select all
error shader 1 0(1) : error C0206: invalid token "compatibility" in version line 0(9) : warning C7533: global variable gl_Normal is deprecated after version 120 0(10) : warning C7533: global variable gl_Vertex is deprecated after version 120 0(11) : warning C7533: global variable gl_Color is deprecated after version 120 0(12) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120 error shader 4 0(1) : error C0206: invalid token "compatibility" in version line 0(10) : warning C7533: global variable gl_FragColor is deprecated after version 120 error shader 6 0(1) : error C0206: invalid token "compatibility" in version line 0(17) : warning C7533: global variable gl_FragColor is deprecated after version 120 error shader 8 0(1) : error C0206: invalid token "compatibility" in version line 0(15) : warning C7533: global variable gl_FragColor is deprecated after version 120 ==> error shader 10,12,14,16,18,20 exactly like shader 8
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error shader 1
0(4) : error C5060: out can't be used with non-varying vpos
0(5) : error C5060: out can't be used with non-varying vcolor
0(6) : error C5060: out can't be used with non-varying vuv
0(7) : error C5060: out can't be used with non-varying tan
error shader 4
0(12) : warning C7533: global variable gl_FragColor is deprecated after version 120