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Re: Good PB templates for starters

Posted: Fri Aug 18, 2023 7:07 pm
by Piero
Many thanks to all for the useful and fun answers!
In my laziness, I simply hoped there was a "good template" I had missed on Forum :oops:

Re: Good PB templates for starters

Posted: Fri Aug 18, 2023 9:22 pm
by Bitblazer
Tenaja wrote: Fri Aug 18, 2023 5:00 pm Many users have written our own controls to bridge the deficiencies (see Tips), but because they aren't official PB, they vary in implementation. My view is the best thing PB could do is collect those formally, standardize them, and make them part of the included libraries. It would make it a solid alternative to Lazarus or the C options. (Or at least add them to a GitHub...)
We should really look into using the wxwidget libraries with v6.

Re: Good PB templates for starters

Posted: Sat Aug 19, 2023 6:28 pm
by Piero
For quick cross-platform, desperate, I tested PB drag and drop on console (without any interface) on mac (for it to be easily portable to win)
But I stopped; it worked, but wasn't good enough...
There's more than I can quickly tell you now…

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Re: Good PB templates for starters

Posted: Sun Aug 20, 2023 2:51 am
by Tenaja
Bitblazer wrote: Fri Aug 18, 2023 9:22 pm
Tenaja wrote: Fri Aug 18, 2023 5:00 pm Many users have written our own controls to bridge the deficiencies (see Tips), but because they aren't official PB, they vary in implementation. My view is the best thing PB could do is collect those formally, standardize them, and make them part of the included libraries. It would make it a solid alternative to Lazarus or the C options. (Or at least add them to a GitHub...)
We should really look into using the wxwidget libraries with v6.
wxWidgets tries to stick with native controls, so it's pretty much the same as PB, with similar limitations.

Re: Good PB templates for starters

Posted: Sun Aug 20, 2023 6:36 am
by Fred
I tried wxWidget in the past and it was not that great. You also end up with a big DLL dependency