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Re: SliderGadget

Posted: Sun Oct 01, 2023 9:53 am
by HeX0R
Little John wrote: Sun Oct 01, 2023 9:10 am That's not a question of logic (which is something objective), but of your subjective personal intuition.
Very True!
But somehow I knew already, that someone will step into that thread and asking especially for this :mrgreen:
I've added a "swapped" parameter now, that should satisfy all now.

Re: SliderGadget

Posted: Sun Oct 01, 2023 12:17 pm
by ZX80
HeX0R, thank you so much :!:
Now it's correct !

Little John,
however, I'm not the only one who thinks so. You just have to look at the STARGÅTE code. The link to it was a little higher on the topic.

Re: SliderGadget

Posted: Sun Oct 01, 2023 12:23 pm
by Little John
ZX80 wrote: Sun Oct 01, 2023 12:17 pm Little John,
however, I'm not the only one who thinks so. You just have to look at the STARGÅTE code. The link to it was a little higher on the topic.
I respect your opinion no matter how many people share it. I just don't like it when subjective opinions are presented as if they were objective things like e.g. logic.
HeXOR's solution, letting the user of the module decide how the sliders look, is very good.

Re: SliderGadget

Posted: Sun Oct 01, 2023 5:11 pm
by HeX0R
All colors (and font) are changable now, see (ugly) example.
Colors need an alpha channel!

I think I'm finished now with that thing, feel free to use it, improve it or ignore it :lol: