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Re: PB 6.00 - Shader test
Posted: Mon Aug 01, 2022 12:52 am
by falsam
I get the same result as DK_PETER.

Re: PB 6.00 - Shader test
Posted: Mon Aug 01, 2022 2:41 am
by chi
Windows 7, NVIDIA GeForce GTX 1060 6GB
With OpenGL:
As expected...
... with DirectX9:
[ERROR] (Line: 23)
[ERROR] The specified #Material is not initialised.
No textures/blend, no hard shadow
... and DirectX11:
[ERROR] (Line: 10)
[ERROR] InitEngine3D() must be called successfully before using the 3D commands set.
Doesn't run at all. Although InitEngine3D() is called on the first line, it complains about line 10.
Re: PB 6.00 - Shader test
Posted: Mon Aug 01, 2022 10:58 am
by SPH
On my desktop computer (10 years old/w10) on PB6.0 :

Re: PB 6.00 - Shader test
Posted: Mon Aug 01, 2022 3:06 pm
by Psychophanta
SPH wrote: Sun Jul 31, 2022 9:03 pm
Fonctionne impec sur an old computer !
beautyful
Portable LENOVO ideapad 110-17ACL 64 bits
Version de PB : 5.73LTS - 32 bits
Yeahhh, with the 5.73LTS - 32 bits
it works veeeery niiice! 