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Re: Inputify

Posted: Fri Dec 03, 2021 10:19 am
by acreis
My PureBasic knowledge is rather limited,
As an hobbyst (40 last years) and software engginer (last 34 years) and amateur purebasic user (last 13 years) I say: beautifullll.

Re: Inputify

Posted: Fri Dec 03, 2021 12:38 pm
by BarryG
❤x1 wrote: Wed Dec 01, 2021 7:58 pmI thought of using a webview, but the one available within PB seems ancient (gave me a lot of js error)
You can prevent all JS errors from showing with the WebGadget(), if you're still interested in taking that route?

Re: Inputify

Posted: Sun Dec 05, 2021 10:41 pm
by ❤x1
I didn't answer individually, but thanks for all your kind words ♥
BarryG wrote: Fri Dec 03, 2021 12:38 pm You can prevent all JS errors from showing with the WebGadget(), if you're still interested in taking that route?
Not for Inputify: what's done is done, and the option panel isn't essential enough to deserve a rewrite; but It'd be useful for future projects.

Re: Inputify

Posted: Tue Dec 07, 2021 1:36 am
by OgreVorbis
❤x1 wrote: Wed Dec 01, 2021 7:58 pm
OgreVorbis wrote: Wed Dec 01, 2021 4:32 am Are those just image gadgets that toggle or are they animated controls?
Plain and simple vector drawn canvas, sorry.
I thought of using a webview, but the one available within PB seems ancient (gave me a lot of js error) and importing a modern one was way out of scope for such a small project.
It's good. Don't make it a web gadget, that would be outdated and bloated. I just like how it looks.
Is it just the built in vector library with your own drawing functions or is it a module you got somewhere?