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Re: VectorLib Zero Coordinate Bug PB573

Posted: Sun Apr 04, 2021 4:15 pm
by JHPJHP
Post removed; my point was lost.

Re: VectorLib Zero Coordinate Bug PB573

Posted: Wed Apr 07, 2021 4:47 pm
by Saki
Yes, a cool code.
Further I have made a rotation tool, for free rotation.
It showed up here, that the problems of the mirroring also occur identically with the rotating.
It is interesting that the problems are gone in the new tool.
It has the property that source and target are exactly the same size and square and suddenly it worked.
But normally you can't work like that, it's just very special.
viewtopic.php?f=12&t=77028