Time really goes fast right? It has passed around a year since i decided to start working on this tool, and some stuff has happened that made me be abit busy, but now im back to work. Now I have the following!
-> I created a browser visor using canvas cause for mac actual browser visor doesnt allow drag and i found other things i was missing
-> I also created the chance of manage multiple maps!
-> Another new thing is not visible in the gif is that my canvases are no longer inside a scrollable area but i created the scrollvars by my self too so i can manage the image load better inside the canvas (to hide what is outside teh view etc)
Im also thinking on releasing the mapper as a single program, and the rest of the tool later as a way of provide some funds to motivate myself to work faster on this
The next things im working on is in the file export, so probably it will pass sometime till i post new updates cause thats not that cool to show in a gif
Update April 23 2022
I did several new updates
-> Now you can change files names
-> The size of the maps can be changed
-> The tileset used for the maps can be changed
-> The tool now saves the state and loads it
Here is a gif with the main updates!
Update May 2nd
New update! Now i extended the layer actual system to allow me to create as many tile layers as i want, for the moment it will be limited to 5 cause i have some other ideas about an automatic system that i cant figure out how to make it live with an user messing with the amount of layers very easily. Also the players can set the visibility of the layers by checking the checkboxes
