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Re: 22 days in France (with source code) fr, eng, deu, esp

Posted: Mon Oct 12, 2020 8:11 pm
by Saki
Hi,
you have to pay attention to one detail.
The output is the same size on every desktop size.
This is what does not work on your code.
Just change from 100% to 150% and try it once.
What you want to change internally or not you have to look at.

Re: 22 days in France (with source code) fr, eng, deu, esp

Posted: Mon Oct 12, 2020 10:14 pm
by Andre
jak64 wrote:Hello,
You just have to click on the flag corresponding to the chosen language
I just tried again (as I'm really interested on your game), this time compiling / starting the source from the PB IDE.

But again I can't use it. I see three and a half flag on the screen, but I can't click on it, as the mouse cursor is moved outside the visible area after a very small move of my mouse, and never comes back...

I think, if you don't support 4k monitors with very high DPI settings (yet), you should at least test + support such very common displays like mine (1920x1028, 125% DPI). Else you want get the attention you want and deserve.... :|

Re: 22 days in France (with source code) fr, eng, deu, esp

Posted: Sun Nov 01, 2020 8:49 pm
by Kwai chang caine
Much work, and very nice
I have run the code and see the nice begining, and surprising to see my big town :wink:
Unfortunately the games is not my passion :oops: , but thanks a lot for sharing your hard work 8)

Re: 22 days in France (with source code) fr, eng, deu, esp

Posted: Wed Feb 10, 2021 2:11 pm
by xaby
I tried it out, I guess, points are not counting at the moment.
Can't avoid running out of time. Would be nice, if I would get coins, or points or time for having match, 3, 4, 5, 6, 7
Also don't know how to activate any of the items like the bomb.
Coun't pass the first level after some tries. And I love "Bejeweled 3".
I have a wacom cintiq with touch and you game only supports mouse input, but no touch input.

Also I see one big large PureBasic file ... puh. It runs, and is structured, but it is not forbitten to use includes :wink:

You put a lot of work into it. I like that. I would say, some improvements could make the game even better.

Also interesting to see the effort you put into it.

Keep the great work.