Nostalgy DEMO

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VIRTUALYS
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for FRED

Post by VIRTUALYS »

Completely FRED, :lol:

you can put it on the Web site PUREBASIC,
that shows watch that one can also make beautiful demo
with PUREBASIC...

Still thank you, has to you all, for your support! .... :wink:






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For LCD

Post by VIRTUALYS »

Hello LCD, :wink:

I think that its does not go at home because of the read-write memory, but
I doubt it… :?:
NOSTALGY uses approximately 375 Mo of RAM, whereas 7 Mo for the video.
Its comes can be of Win2K… :idea: Sorry!

However I tested:
NOSTALGY turns perfectly on Athlon XP 1600, 448 Mo, ATI radeon 64 Mo, WinXP :!:


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Post by VIRTUALYS »

LCD,

I have make an error, :oops:

I think that his comes from the video RAM,
Because on the athlon xp 1600, the values of RAM its different
213 Mo for memory RAM, and much more for the video RAM…

finally I think… :roll:




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Blade
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Post by Blade »

Hi, with an "old" celeron 417Mhz the demo keeps running forever the part with the ball made with sprites (can't remember the real name) had to kill the task to exit, and run a bit slow... (well, such things ran well on a 14mhz A1200... :wink: )

With my new athlon 2400+ it's always fast (had no doubts about this)

Both computer have a Matrox (G200 the first, and G400 the other) and the text over the starfield is ruined 90% of the time

I'd like to skip the sections pressing the mouse button (some last too long)
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For BLADE

Post by VIRTUALYS »

Blade, :)

What is necessary to know:
It is that on Amiga the size of the screen was of 320*200 8 bits

And that in NOSTALGY 640*480 16 bits and that there were in the demo Amiga 10 balls of approximately 300 points precalculated whereas in NOSTALGY, there are of them 20 balls (sprite... ok! ) but of 2880 points calculated in real time.

But, the goal first of NOSTALGY, is not to beat records of points or other, it was simply to point out beautiful demos which have were done on Amiga… it is all! :wink:

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Post by Blade »

@VIRTUALYS,
Hi, I just wanted to notice some faults that I've encountered with my computers, perhaps a PB bug (like the ruined text over the starfield, texture problems? you used sprite3D, isn't it?), or the fact that couldn't pass the sprite-sphere section with my old computer...

anyway, good job! :D
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Post by Fred »

Do you use Plot(x,y,Color) to draw the plot in the ball demo ? It's a bit slow here too, and I don't see why.. Note: Plot(x,y) is much slower in DX mode than Plot(x,y,Color).

Thanks for the agreement, I will put some screenshots and the exe on the website :)
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Post by VIRTUALYS »

FRED, :lol:

Yes, I use well Plot(x, y, RGB()) in the part ball demo.
Soon, I will send the sources of the demo… :wink:

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Post by sec »

:D i am waiting for see on site
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