Page 2 of 13

Re: Bucket Fill advanced & Sprite support for Images and Can

Posted: Sun Nov 20, 2016 2:14 am
by walbus
Yep, fixed

Re: Bucket Fill advanced & Sprite support for Images and Can

Posted: Sun Nov 20, 2016 1:28 pm
by infratec
On monday I can look if I find something for the Linux stuff.
Here on windows it works as expected (PB 5.50)

Bernd

Re: Bucket Fill advanced & Sprite support for Images and Can

Posted: Sun Nov 20, 2016 6:03 pm
by walbus
@infratec
yep, make a look,

All other ist fixed, now

Re: Bucket Fill advanced & Sprite support for Images and Can

Posted: Sun Nov 20, 2016 6:54 pm
by WilliamL
Hey walbus!

The new version works perfectly on my Mac. Both the Image and Canvas examples work fine. Even the plane moves!

Thanks for the update.

Re: Bucket Fill advanced & Sprite support for Images and Can

Posted: Sun Nov 20, 2016 6:59 pm
by walbus
Hi WilliamL
thanks for this nice hint
So, i can update just in time the codes...

Regards Werner

Re: Bucket Fill advanced & Sprite support for Images and Can

Posted: Sun Nov 20, 2016 8:00 pm
by infratec
Hi,

small hint:

Code: Select all

If Not *drawing_buffer_grabed_image
  ProcedureReturn -2
EndIf
Should be

Code: Select all

If Not *drawing_buffer_grabed_image
  StopDrawing()
  ProcedureReturn -2
EndIf
Else you come into trouble if your code ever reaches this point.

Bernd

Re: Bucket Fill advanced & Sprite support for Images and Can

Posted: Sun Nov 20, 2016 8:08 pm
by walbus
Yeah,
thanks Bernd, fixed....

Re: Bucket Fill advanced & Sprite support for Images and Can

Posted: Tue Dec 27, 2016 1:33 pm
by Keya
very cool work walbus!
btw this pic you posted earlier in the thread reminds me of Photoshop's Content-Aware Fill (which blew my mind when Adobe first released pics of it a few years agol!) :)
is it a similar or related algorithm or something completely different?
btw i just found this link at the Content-Aware Fill page that shows the technique Photoshop is using! fascinating! :)
http://www.wisdom.weizmann.ac.il/~visio ... etion.html
Image

Re: Bucket Fill advanced & Sprite support for Images and Can

Posted: Tue Dec 27, 2016 7:31 pm
by walbus
Many thanks Keya

Re: Bucket Fill advanced & Flood Fill & Sprite & Texture sup

Posted: Sat Dec 31, 2016 9:39 pm
by Demivec
walbus wrote:Codes updated d31 m12 y2016
Thanks for the continuing updates and improvements.

You made a possible goof, you posted the same code for 'BF Canvas' as you did for 'BF Image' in the first messages.

Re: Bucket Fill advanced & Flood Fill & Sprite & Texture sup

Posted: Sat Dec 31, 2016 11:16 pm
by walbus
Many thanks Demivec

Re: Bucket Fill advanced & Flood Fill & Sprite & Texture sup

Posted: Wed Jan 11, 2017 11:12 pm
by Andre
Even if I don't have a need for now, I took a quick look and it looks like a very powerful GFX package.
Good is the providing of a complete source code package, which makes it a lot easier (even for a small test) than collecting and updating all codes from the forum thread.

So thanks a lot and keep up the good work! :D

Re: Bucket Fill advanced & Flood Fill & Sprite & Texture sup

Posted: Thu Jan 12, 2017 9:58 am
by walbus
Many Thanks Andre

Re: BucketFill advanced - GFX for PB

Posted: Thu Sep 21, 2017 8:37 am
by Ionic Refugee
What license is this source code is released under?

Re: BucketFill advanced - GFX for PB

Posted: Sat Sep 30, 2017 6:11 pm
by walbus
BSD 2-clause “Simplified” License - You found in the download packet