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Re: [Module] DeFlicker - easily deflicker resizeable Windows

Posted: Wed Jan 24, 2018 10:04 am
by PureLust
Fred wrote:@PureLust, I will give it a try.
Did you had some time already?

Any success on this so far? :)

Re: [Module] DeFlicker - easily deflicker resizeable Windows

Posted: Tue Feb 12, 2019 6:46 pm
by kpeters58
Excellent work - works like a charm!

Thanks for sharing!

Re: [Module] DeFlicker - easily deflicker resizeable Windows

Posted: Thu Nov 14, 2019 7:22 pm
by J. Baker
WOW! That helps out a lot with the CanvasGadget() resizing.

Thanks! :D

Re: [Module] DeFlicker - easily deflicker resizeable Windows

Posted: Fri Jan 31, 2020 10:06 pm
by PureLust
Little Update (code in first post updated):

- Added Macros to call DeFlicker::Functions which use CompilerIf to disable DeFlicker functions if compiled on OSX or Linux
So e.g. call the Macro DeFlicker_StartResize(Window) instead of Module function DeFlicker::StartResize(Window) if you want OS independent code.

- DeFlicker can now handle multiple nested Start-/EndResize calls

Hint: If you are not 100% satisfied with the result by default, DeFlicker provides ways to fine tune the redraw exactly for your needs.

Re: [Module] DeFlicker - easily deflicker resizeable Windows

Posted: Sat Feb 01, 2020 12:46 am
by ChrisR
PureLust wrote:[EDIT 31.02.2020]
2020 is a triple, leap year !

Thanks for the module and the last update :)

Re: [Module] DeFlicker - easily deflicker resizeable Windows

Posted: Sat Feb 01, 2020 12:56 am
by PureLust
ChrisR wrote:
PureLust wrote:[EDIT 31.02.2020]
2020 is a triple, leap year !)
Hmmmmm ... must be caused by a faulty keyboard driver. :?

I think I have to investigate this deeply ...
thanks for mentioning. :wink:

Re: [Module] DeFlicker - easily deflicker resizeable Windows

Posted: Fri May 31, 2024 6:27 am
by coco2
I'm having some difficulty, since it is clearing events my app is not handling maximise properly, which does a resize, then a maximise. How do you handle events properly when they are being cleared in DeFlicker?