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Re: CanvasGadget for Custom Gadgets

Posted: Thu Nov 12, 2015 5:57 am
by coder14
freak wrote:The main use for CanvasGadget is to create custom gadgets. That is what it is there for.

About the memory use: Every CanvasGadget has an image that stores its content for double-buffering. This image must grow when the gadget grows. A button does not have that. Still, this memory use should be no problem on any kind of recent computer ;)
Thanks freak. :D