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Re: AGK2, please advice
Posted: Mon Dec 15, 2014 7:47 am
by zxretrosoft
On the other hand, Australia is one of the most beautiful countries (I was not there then, but it says here).
Here everything is privatization, ruthlessness, corruption, scams, materialism ... Everybody just thinks about how to get the most money for the least work

Re: AGK2, please advice
Posted: Mon Dec 15, 2014 4:32 pm
by spacebuddy
Basic4Android is very good and easy to use. Lots of samples and actually works

Re: AGK2, please advice
Posted: Mon Dec 15, 2014 7:12 pm
by yoxola
>Everybody just thinks about how to get the most money for the least work
Yup, it's about the same every country, you can say that's by the human nature, on the other side that makes people work smarter than work harder, if people are just lazy then that'll be a problem.
BTW, $1000 per month for unemployment people..... well I must say it's rather MUCH, why you need to work as ppl get $1000 per month without working??
Re: AGK2, please advice
Posted: Mon Dec 15, 2014 8:47 pm
by the.weavster
For Android apps take a look at
DroidScript, it's JavaScript not BASIC but it makes creating Android apps so easy.
There's no IDE to install either, the app includes a server that you launch and it displays an IP address on your Android device's screen, point your PC's browser at that address and there's your IDE (assuming both your Android device and PC are on your LAN).
DroidScript itself is free and you can run your scripts with it directly but you can also buy a plugin that exports your scripts as an *.apk. The plugin is < £5.
Re: AGK2, please advice
Posted: Mon Dec 15, 2014 9:33 pm
by zxretrosoft
Guys, everything is OK. I bought DarkBasic + ADK2. It cost about 160 USD. In order that they sent. I'll try something new (annoying is that you probably can not use the license everywhere as comfortable as PureBasic. It's still checking online or something ...)
yoxola wrote:Yup, it's about the same every country, you can say that's by the human nature, on the other side that makes people work smarter than work harder, if people are just lazy then that'll be a problem.
Exactly. And here are the laziest in the world. Believe me

(No, it's not funny, I'm ashamed! ...

)
Here are approximately 700 USD per month. Normal position (salesman, laborer ...). Civil servants earn 1000-1200 USD. Senior officials as 1,500 USD. Unemployment is low, what do I know (depends on the situation). But it's really a living wage.
Re: AGK2, please advice
Posted: Wed Dec 17, 2014 10:21 pm
by electrochrisso
zxretrosoft wrote:Guys, everything is OK. I bought DarkBasic + ADK2. It cost about 160 USD. In order that they sent. I'll try something new (annoying is that you probably can not use the license everywhere as comfortable as PureBasic. It's still checking online or something ...)
yoxola wrote:Yup, it's about the same every country, you can say that's by the human nature, on the other side that makes people work smarter than work harder, if people are just lazy then that'll be a problem.
Exactly. And here are the laziest in the world. Believe me

(No, it's not funny, I'm ashamed! ...

)
Here are approximately 700 USD per month. Normal position (salesman, laborer ...). Civil servants earn 1000-1200 USD. Senior officials as 1,500 USD. Unemployment is low, what do I know (depends on the situation). But it's really a living wage.
@zxretrosoft, did you create a member account, there you will see all of your downloads and license numbers and codes for everything.
Gee your senior officials are not worth much, here in Australia if you can get a doctor to give you a mental health certificate, like for being a drug addict or an alcoholic, you can get a pension that will give you 1500 per month and you do not have to look for a job, thousands are doing it and I know some that do not have any problems at all, its just a matter of getting the health system to believe you have a problem.
Our senior officials are on easy street, they generally receive about 25,000 per month, and do very little to earn it, the Australian tax payers are being taken for a ride, and seem to like it.

Re: AGK2, please advice
Posted: Thu Dec 18, 2014 11:13 am
by zxretrosoft
electrochrisso wrote: @zxretrosoft, did you create a member account, there you will see all of your downloads and license numbers and codes for everything.
Yes, I know. There is this. But every day when I go to work and I have a laptop, I have to reactivate DarkBasic (online - but not every option on the internet). It's just uncomfortable.
1500 USD per month - that I can only dream of. Personally, I do not know anyone who's in my neighborhood earns.
Here are but a huge differences. The most terrible is politics. There all get rich. Our country is in long-term debt. Huge debts. And politicians take a lot of money. This is wrong.
Re: AGK2, please advice
Posted: Thu Dec 18, 2014 11:59 pm
by electrochrisso
zxretrosoft wrote:electrochrisso wrote: @zxretrosoft, did you create a member account, there you will see all of your downloads and license numbers and codes for everything.
Yes, I know. There is this. But every day when I go to work and I have a laptop, I have to reactivate DarkBasic (online - but not every option on the internet). It's just uncomfortable.
1500 USD per month - that I can only dream of. Personally, I do not know anyone who's in my neighborhood earns.
Here are but a huge differences. The most terrible is politics. There all get rich. Our country is in long-term debt. Huge debts. And politicians take a lot of money. This is wrong.
You should only need to activate once, I use DarkBasic most days and not need to be online to use it, you might have to report this to support.
Unfortunately politics and greed is a world wide problem as the most wealthy people in each country and the world actually pull the strings in the background and the politicians get their cut.
Re: AGK2, please advice
Posted: Wed Jan 14, 2015 10:07 pm
by Psychophanta
Is not Android a linux?
Why does the PB linux package not work for android?
Re: AGK2, please advice
Posted: Wed Jan 14, 2015 10:26 pm
by bbanelli
Psychophanta wrote:Is not Android a linux?
It sure is.
Why does the PB linux package not work for android?
I don't see why it wouldn't, as long as you use x86 Android.
Re: AGK2, please advice
Posted: Thu Jan 15, 2015 6:11 pm
by Psychophanta
Thanks!
By the way, awesome your PCI-Z and thanks again for it, because it is useful for me

Re: AGK2, please advice
Posted: Thu Jan 15, 2015 10:50 pm
by bbanelli
Psychophanta wrote:By the way, awesome your PCI-Z and thanks again for it, because it is useful for me

Don't thank me, thank PB team for creating a tool that we all adore!
BTW, if you target tablet/mobile platforms, x86 based tablets are affordable now (and tend to get cheaper with each month), and PB software works as usual on them!
Re: AGK2, please advice
Posted: Sun Jan 25, 2015 2:33 am
by tj1010
I use MonkeyX for strictly 2D, and Xcode and ASDK libs for MonkeyX for anything that needs sensors or GPS.. I use all native code for dialog UI stuff..
You should try that with a two-month deadline on a ready-for-market game.. I have many times with no team..
Truth:
You'll see hundreds of miracle tools that came after the app market boom years back. The best one you'll find that is actually practical has no built-in UI dialog, sensor, or BlueTooth or GPS support..
Titatanium, PhoneGap, and AGK are all garbage IMO.. Especially AGK who have to hack demos together so they can market at the cons they go to instead of pushing stable builds.. I actually tried to use it once for a project only to find out that half the commands didn't actually work, and this was latest beta just months ago.. It was the same experience with DarkBASIC Pro on PC way back..
I don't see a quality dev tool coming out any time soon, and good luck with HTML5 and IOS approval..
EDIT: Here is what I've been watching a while, and am seriously thinking about investing in if I ever get a big enough contract(look at the price you'll see why):
http://www.embarcadero.com/products/rad-studio . It's the only native generating tool I've EVER seen that does multi-platform AND has dialogs AND has mobile sensor and GPS support without hacks..
Re: AGK2, please advice
Posted: Sun Jan 25, 2015 9:33 am
by Danilo
tj1010 wrote:I don't see a quality dev tool coming out any time soon, and good luck with HTML5 and IOS approval..
EDIT: Here is what I've been watching a while, and am seriously thinking about investing in if I ever get a big enough contract(look at the price you'll see why):
http://www.embarcadero.com/products/rad-studio . It's the only native generating tool I've EVER seen that does multi-platform AND has dialogs AND has mobile sensor and GPS support without hacks..
I also have
Monkey X +
Ignition X Engine +
Mollusk +
JungleIDE +
TimelineFX +
R.U.B.E, and additional tools like
Logoist 2,
Animationist,
bmGlyph,
Glyph Designer,
Particle Designer,
Icon Maker,
Branch Designer,
Art Text 2,
Lensflare Studio, etc.
For a product webpage, it is
RapidWeaver with
Stacks 2 and some addons that I like, for example
Joe Workman Addons.
Instead RAD-Studio, it could be
Qt 5.4 as well. It's also available for Win/Linux/Mac/Android/iOS/Win8 "Modern UI" apps/Windows Phone 8.1.
For a planned cross-platform desktop-application I tested
wxWidgets first. It is OK, just a bit old-style / traditional style.
Using
wxMax for
BlitzMax requires additional time investment for the wrapper every time a new version of wx is released,
and it does not wrap the complete toolkit anyway. IMO it is better to go with C++ directly.
Qt provides many platforms (all platforms I have in use), and it is one of the most professional toolkits available, in my opinion. "Use one toolkit for everything" comes to mind.
The price is the issue, same with RAD-Studio, but Qt offers also a
monthly subscription and OpenSource version. Of course that only makes sense if you make quiet some money every year (at least 10.000+ Euro).
Currently I am using the free OpenSource version for learning, testing, and going deeper into the toolkit.
Qt Quarterly and
Qt Examples And Tutorials help with that part. Just check out developing using
QML, it's awesome.
Re: AGK2, please advice
Posted: Sun Jan 25, 2015 7:32 pm
by tj1010
I actually just use MonkeyX, Xara Designer X10, Photoshop CS6, and Xcode and ASDK. That's my entire kit for projects that need to be on Android and IOS.
I've actually researched this a lot, and MonkeyX is still the best I've found, which is sad since it is a basic 2D programming language. It's a nightmare doing functional UI projects because that means coding twice still in Xcode and ASDK; this is why I'm interested in RAD.
I get a lot of employers who try to get me to use PhoneGap and Titanium. I used them for projects before, and the pipeline for coding in them is bad. Then I always have problems with IOS approval because they are mostly webview based..
For what I pay for RAD I can pay a reputable studio to do a complete ready-for-market product..