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Posted: Wed Apr 30, 2003 11:49 am
by Froggerprogger
Damn! You won. :wink:

In my code without UpdateWindow_() the tons of events, which come with overlaying the Debugger-Window, are handled with 1 ms delay EACH, before the final refresh comes.

In your WindowEvent()-code the whole queue of Events - if there is one - is handled immediately.

I promise, I will do it this way in all my future-codes.
Thank you for washing my head!

Now I'll be quiet.

Posted: Wed Apr 30, 2003 12:36 pm
by Berikco
Froggerprogger wrote:Damn! You won. :wink:

You can send the six-pack beer to me :wink:
In my code without UpdateWindow_() the tons of events, which come with overlaying the Debugger-Window, are handled with 1 ms delay EACH, before the final refresh comes.

In your WindowEvent()-code the whole queue of Events - if there is one - is handled immediately.

I promise, I will do it this way in all my future-codes.
Thank you for washing my head!

Now I'll be quiet.
No, don't be quiet...the forum is the place where everybody can learn from everybody :)
I learn here also a lot, read new things almost every day.
The PB guru's learn here also.....and yesterday, I learned Fred that GadgetEventID() does not exist in PureBasic :mrgreen:

Posted: Wed Apr 30, 2003 1:01 pm
by Froggerprogger
pssst. :mrgreen:

Posted: Wed Apr 30, 2003 1:33 pm
by Fred
Berikco wrote: The PB guru's learn here also.....and yesterday, I learned Fred that GadgetEventID() does not exist in PureBasic :mrgreen:
That's what happens when I try to explain how a basic event loop work to a newbie 8)