Re: Some OpenGL related questions.
Posted: Sun Jun 01, 2014 11:17 pm
It seems this OpenGL bug is fixed in Purebasic 5.3 Windows x86. I haven't tested Windows x64, yet.Samuel wrote: I've created a cube with the use of CreateMesh(). When using Direct X9 everything displays properly, but with OpenGL I get some strange effects.
I'll do some more testing to double check, but so far everything seems to be OK.